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'''''Predator: Hunting Grounds''''' is a [[2020]] asymmetric multiplayer shooter developed by Illfonic and published by Sony Interactive Entertainment for the PlayStation 4 and PC. Set in the remote jungles of the world, it tasks a team of four elite operatives with completing paramilitary operations before a single Predator can find and eliminate them. The game was released on April 24, 2020.
 
'''''Predator: Hunting Grounds''''' is a [[2020]] asymmetric multiplayer shooter developed by Illfonic and published by Sony Interactive Entertainment for the PlayStation 4 and PC. Set in the remote jungles of the world, it tasks a team of four elite operatives with completing paramilitary operations before a single Predator can find and eliminate them. The game was released on April 24, 2020.
   
''Predator: Hunting Grounds'' was the first ''Predator'' video game in a decade, following the {{P3}}-themed mobile games from [[Predators (2010 Angry Mob game)|Angry Mob]] and [[Predators (2010 Gameloft game)|Gameloft]] released in [[2010]], and the first full title for consoles since [[2005]]'s {{PCJV}} (although several other games featuring the {{Pred}} were released in the interim).
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''Predator: Hunting Grounds'' was the first ''Predator'' video game in a decade, following the {{P3}}-themed mobile games from [[Predators (2010 Angry Mob game)|Angry Mob]] and [[Predators (2010 Gameloft game)|Gameloft]] released in [[2010]], and the first full title for consoles since [[2005]]'s {{PCJV}} (although several other games featuring the {{Pred}} were released in the interims).
   
 
== Gameplay ==
 
== Gameplay ==
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== Development ==
 
== Development ==
[[File:Klok at Work.jpg|thumb|220x220px|Inside Illfonic's studios during the production of Predator: Hunting Grounds]]''Hunting Grounds'' was developed by IllFonic (working closely with [[20th Century Fox]]), published by Sony Interactive Entertainment for release on the PlayStation 4 and PC via the Epic Games Store. The game is currently being developed as a multiplayer-only experience.<ref>https://blog.us.playstation.com/2019/05/09/predator-hunting-grounds-revealed-during-state-of-play/</ref> The team primarily took inspiration from the [[Predator (film)|'87 film]] for the setting of the game (citing it as the "true crown jewel" of the IP); additionally, as a result of working closely with Fox, IllFonic has been given a unique opportunity in that, everything they make in this game will become a part of the official lore.<ref>https://blog.us.playstation.com/2019/08/19/new-footage-of-predator-hunting-grounds-unveiled-at-gamescom-2019/</ref>
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[[File:Klok at Work.jpg|thumb|220x220px|Inside Illfonic's studios during the production of Predator: Hunting Grounds.]]''Hunting Grounds'' was developed by IllFonic (working closely with [[20th Century Fox]]), published by Sony Interactive Entertainment for release on the PlayStation 4 and PC via the Epic Games Store. The game is currently being developed as a multiplayer-only experience.<ref>https://blog.us.playstation.com/2019/05/09/predator-hunting-grounds-revealed-during-state-of-play/</ref> The team primarily took inspiration from the [[Predator (film)|'87 film]] for the setting of the game (citing it as the "true crown jewel" of the IP); additionally, as a result of working closely with Fox, IllFonic has been given a unique opportunity in that, everything they make in this game will become a part of the official lore.<ref>https://blog.us.playstation.com/2019/08/19/new-footage-of-predator-hunting-grounds-unveiled-at-gamescom-2019/</ref>
   
 
== Yautja Gear ==
 
== Yautja Gear ==
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====''Breaking Point'' ====
 
====''Breaking Point'' ====
 
{{Quote|Years ago, the local government invested in a hydroelectric system. Guerrilla forces have now diverted the outflow pipeline of said system to irrigate the crops they use to produce narcotics. We've been cleared to drop into the area and remove the forces exploiting the pipeline by any means necessary.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Years ago, the local government invested in a hydroelectric system. Guerrilla forces have now diverted the outflow pipeline of said system to irrigate the crops they use to produce narcotics. We've been cleared to drop into the area and remove the forces exploiting the pipeline by any means necessary.|'''Zeus''' from {{PHG}}.}}
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In ''Breaking Point'', the Fireteam's objective is the Fireteam's objective is to clear a strange Guerrilla operation in the area. When Fireteam arrived at the pump station and access the maintenance system and find out that Guerrillas have reversed the pumping system to redirect the river's water in their crop fields, to stop it the had to reverse valves and initiate the depressurization, as the proceed is very noisy hostiles were alerted and had to be dealt with. However Fireteam's attempt failed as the pressure is too high to be reversed, out of idea they are left with no choice but to render the system useless for everyone and destroy several weak points all along the pipeline completely wasting it and evacuate the area. Mission accomplished.
In ''Breaking Point'', the Fireteam's objective is ''TBA''
 
   
 
====''Drug Destruction'' ====
 
====''Drug Destruction'' ====
 
{{Quote|Guerrilla forces have occupied a fishing village and setup a distribution node for drugs and weapons. Your orders are to liberate the village and destroy any drugs or supplies brought in by the guerrillas. We don't want anyone else setting up shop.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Guerrilla forces have occupied a fishing village and setup a distribution node for drugs and weapons. Your orders are to liberate the village and destroy any drugs or supplies brought in by the guerrillas. We don't want anyone else setting up shop.|'''Zeus''' from {{PHG}}.}}
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In ''Drug Destruction'', the Fireteam's objective is liberate a village and dismantle a drug network. Once arrived in the village, Fireteam proceed to eliminate all drug loaders, destroy all drug boats and destroy many drug crates. However they discover the location of a bigger drug stash that have to be destroyed, once reached they put explosives on drug bricks and had to repel guerrillas until the stash is nothing but history and evacuate. Mission accomplished.
In ''Drug Destruction'', the Fireteam's objective is ''TBA''
 
   
 
==== ''False Positive''====
 
==== ''False Positive''====
 
{{Quote|A member of Stargazer's leadership has moved into the open, which gives us an opportunity to take them out. While the intel is solid, we're not sure exactly where this guy is. We're equipping you with a AI-driven voice modulator that should be able to fake a voice sampled from their radio chatter. Once you flush him out, take him down and retrieve his security token, then access their operational database and purge him from their records. We don't just want him dead, we want him to disappear.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|A member of Stargazer's leadership has moved into the open, which gives us an opportunity to take them out. While the intel is solid, we're not sure exactly where this guy is. We're equipping you with a AI-driven voice modulator that should be able to fake a voice sampled from their radio chatter. Once you flush him out, take him down and retrieve his security token, then access their operational database and purge him from their records. We don't just want him dead, we want him to disappear.|'''Zeus''' from {{PHG}}.}}
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In ''False Positive'', the Fireteam's objective is to eliminate a Stargazer leader and erase his existence. Fireteam had to move to the radar camp to locate a radio feed, once found they put an AI voice modulator next to it so it can capture voice samples from the broadcast, however Stargazer's operatives didn't see it that way and tried to stop it but ultimately failed. Once enough radio chatter sampled, Zeus and Technical were able to create a fake message that will have to be upload through an official comm line in order to locate the Stargazer Operaton Officer, once his location pinpointed they eliminate him and took his security token to access their database and erase him from the system. However as he missed a check-in that gather several hostiles that have to be dealt with, once his existence erased Fireteam reached the extraction point and evacuate the area. Mission accomplished.
In ''False Positive'', the Fireteam's objective is ''TBA''
 
   
 
====''Going Dark'' ====
 
====''Going Dark'' ====
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====''Halted Shipment''====
 
====''Halted Shipment''====
 
{{Quote|A known narcotics manufacturer has shifted their resources into research and development, producing a number of experimental drugs. We need to halt production before any working prototypes hit the market. Your orders are to wipe any internal data they might have, while planting a trojan into their system that will continue to destroy new records after you've gone. Be sure to destroy any shipments of the experimental drugs on your way out.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|A known narcotics manufacturer has shifted their resources into research and development, producing a number of experimental drugs. We need to halt production before any working prototypes hit the market. Your orders are to wipe any internal data they might have, while planting a trojan into their system that will continue to destroy new records after you've gone. Be sure to destroy any shipments of the experimental drugs on your way out.|'''Zeus''' from {{PHG}}.}}
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In ''Halted Shipment'', the Fireteam's objective is to destroy an experimental drug before it hit the market. Fireteam's first move is to reach a radar camp, locate three separate network access point to plug hard drives that will extract data from their system and upload a trojan that will wipe it out (and even destroy new records after the team will be gone), but the intrusion trigger the system's alarm and gather hostiles on Fireteam's position. After taking care of enemies, Fireteam gather the three hard drives and were inform that a shipment of the said drug was ready to load near a pot farm, once on site they plant explosives on all marked trucks and set a satcom to synchronize the detonator. However as the sync is taking some time, guerrillas converge on their position trying to destroy the satcom but Fireteam hold still until the sync in complete, activate the detonator sending trucks burst in flame and evacuate the area. Mission accomplished.
In ''Halted Shipment'', the Fireteam's objective is ''TBA''
 
   
 
==== ''Pulling Plugs''====
 
==== ''Pulling Plugs''====
 
{{Quote|A large Stargazer installation has been discovered. We're not sure why they picked this location, but with tensions high in the area, the government has asked us to weaken their position so conventional forces can knock them out. Your orders are simple, Voodoo. Go loud.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|A large Stargazer installation has been discovered. We're not sure why they picked this location, but with tensions high in the area, the government has asked us to weaken their position so conventional forces can knock them out. Your orders are simple, Voodoo. Go loud.|'''Zeus''' from {{PHG}}.}}
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In ''Pulling Plugs'', the Fireteam's objective is to weaken Stargazer's operation in the area. In order to do this they have to reach Stargazer's base, dispose of their Tech Team, stealing hard drives, destroy all their computers, their long range communication antennas and waste their server room. Their last task is the clear their command center, however it needs biometrics to enter forcing them to plant a breach charge on the door, after disposing of incoming enemies they kill the base's commanding officer and his guard, secure major intels and ultimately get exfiltrated. Mission accomplished.
In ''Pulling Plugs'', the Fireteam's objective is ''TBA''
 
   
 
==== ''Radar Control''====
 
==== ''Radar Control''====
 
{{Quote|Stargazer has established a major radar station with the capability to transmit massive amounts of data across their satellite network. Rather than take the station out, your orders are to infiltrate the facility and install hardware that will allow us to tap all transmissions in and out of their systems. We don't know exactly what kind of tech they're using, so after you ID the system, we'll send you the correct hardware to install.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Stargazer has established a major radar station with the capability to transmit massive amounts of data across their satellite network. Rather than take the station out, your orders are to infiltrate the facility and install hardware that will allow us to tap all transmissions in and out of their systems. We don't know exactly what kind of tech they're using, so after you ID the system, we'll send you the correct hardware to install.|'''Zeus''' from {{PHG}}.}}
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In ''Radar Control'', the Fireteam's objective is to plant a backdoor in Stargazer's radar station. Their first objective is to reach their radar camp, find the radar control unit, they took a photo relayed to Technical so they can choose the right equipment. However they have to mark a landing zone with a transponder to receive the hardware sent by drop pod, but the beacon attract some unwanted attention, once the hostiles dealt with and the hardware retrieved Fireteam head back to the radar control unit and hook up the data tap onto it. After that they initiate the radar takeover allowing them to map the entire system, but the unauthorized connection gather some Stargazer operatives on Fireteam's position, they dispose of them until Zeus gets full access to their network and call an evac to extract Fireteam. Mission accomplished.
In ''Radar Control'', the Fireteam's objective is ''TBA''
 
   
 
====''Stockpile''====
 
====''Stockpile''====
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====''Substation Sabotage''====
 
====''Substation Sabotage''====
 
{{Quote|Since before Stargazer was disavowed, the organization was managed to maintain a significant satellite communication network. After substantial orbital recon, Technical has uncovered a flaw in Stargazer's satellite array that would allow us to send a reset command throughout the system, setting their entire network to factory default. That alone would set them back years, but if we take out the mastermind who designed the system as well, who knows how long they'll be in the dark.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Since before Stargazer was disavowed, the organization was managed to maintain a significant satellite communication network. After substantial orbital recon, Technical has uncovered a flaw in Stargazer's satellite array that would allow us to send a reset command throughout the system, setting their entire network to factory default. That alone would set them back years, but if we take out the mastermind who designed the system as well, who knows how long they'll be in the dark.|'''Zeus''' from {{PHG}}.}}
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In ''Substation Sabotage'', the Fireteam's objective is to setn back to stone age a radar array owned by Stargazer. Once Stargazer's camp reach, Fireteam eliminate their Communication Officer to prevent him to undo what they are going to do and take his maintenance note. According to Technical there is a flaw in their network that can be exposed by disabling two substations, once done they fight their way to the radar station for the next step which consist to find the power maintenance terminal and allow Zeus to force reroute the power to the radar and force a reset, however as they have no time to disable the network countermeasures it will gather unwanted attention. Once all hostiles eliminated, Fireteam had to activate the master shutdown lever to initiate the reboot and according to plans it triggers a powerful power surge that completely messed up the radar sending it back to factory default leaving Fireteam go to extraction point. Mission accomplished.
In ''Substation Sabotage'', the Fireteam's objective is ''TBA''
 
   
 
====''Tainted Livestock'' ====
 
====''Tainted Livestock'' ====
 
{{Quote|Reports of diseased and poisoned livestock have revealed a drug smuggling operation wherein pigs are being used as couriers. The drugs are killing the pigs and poisoning the local population. This is a hearts and minds mission, Voodoo. Time to do some good.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Reports of diseased and poisoned livestock have revealed a drug smuggling operation wherein pigs are being used as couriers. The drugs are killing the pigs and poisoning the local population. This is a hearts and minds mission, Voodoo. Time to do some good.|'''Zeus''' from {{PHG}}.}}
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In ''Tainted Livestock'', the Fireteam's objective is to investigate a drug that kill livestock animals and poisoning the population. Fireteam's first move is to reach a fishing village and search for pig carcasses to confirm their suspicions, to have more informations they have to reach the butcher's shed but unfortunately the shed is locked. To find the Surgeon they had to listen radio feed to pinpoint his location, they also learn that the Surgeon sew drugs into pigs serving as mules. Once located Fireteam disposed of him and grabs his keys, after entering the shed, they grab intels and took some photos and upload them to Zeus. However after accessing the computer the Surgeon's friend stormed Fireteam's position, once the enemies dead and the upload complete, they call the chopper to leave the area. Mission accomplished.
In ''Tainted Livestock'', the Fireteam's objective is ''TBA''
 
   
 
====''Weapons Truck'' ====
 
====''Weapons Truck'' ====
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====''Amassed Destruction''====
 
====''Amassed Destruction''====
 
{{Quote|Guerrilla forces have been procuring materials for what we now believe is a high-yield chemical bomb. If technical has this right, the bomb would kill everything in its blast radius while also poisoning the soil so nothing could ever grow in it again. The motives behind the bomb are unclear, though this detonation is likely a weapons test. Your orders are to find the bomb and neutralize it.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Guerrilla forces have been procuring materials for what we now believe is a high-yield chemical bomb. If technical has this right, the bomb would kill everything in its blast radius while also poisoning the soil so nothing could ever grow in it again. The motives behind the bomb are unclear, though this detonation is likely a weapons test. Your orders are to find the bomb and neutralize it.|'''Zeus''' from {{PHG}}.}}
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In ''Amassed Destruction'', the Fireteam's objective is to neutralize a powerful chemical bomb. Zeus inform Fireteam that all materials for the bomb have been moved to the trainyard, once on-site they discovered the chemical bomb in a wide hangar. Their first move was to plant signal jammers preventing those who made the bomb to detonate it remotely and took a sample of the chemical for analysis, after that they reached a military with the necessary equipment to analyse the sample and put it in an analyser, however the guerrillas went on full alert when they tried to detonate the bomb and nothing happened so they stormed Fireteam in their camp until being eliminated. Once the analysis done, Technical came with a grocery component able to neutralize the chemical, after Fireteam found turpentine in a fridge, get back to the trainyard and pour it in the barrels, it took only a few seconds for the chemical to be stabilized. However they still have to defuse the bombs that were still a threat and finally they reached the LZ to be evacuated. Mission Accomplished.
In ''Amassed Destruction'', the Fireteam's objective is ''TBA''
 
   
 
====''Clean Sweep'' ====
 
====''Clean Sweep'' ====
 
{{Quote|Guerrilla forces have established a communication's outpost in the area. Standard op, eliminate the guerrilla threat, destroy their communications capabilities, and set up our own surveillance package. Keep your eyes open and an ear to the ground. It's the simple ones that go south fast.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Guerrilla forces have established a communication's outpost in the area. Standard op, eliminate the guerrilla threat, destroy their communications capabilities, and set up our own surveillance package. Keep your eyes open and an ear to the ground. It's the simple ones that go south fast.|'''Zeus''' from {{PHG}}.}}
  +
In ''Clean Sweep'', the Fireteam's objective is to destroy a communication outpost. When arriving at the outpost, Fireteam was said that according to Technical turning on all their equipment could totally overload their power system. As they expected it trigger a powerful power surge that got their entire camp powered off and disengaged the locks of their server room. Once inside they waste their server room and plant surveillance cameras all around the camp, but when they were en route to extraction Zeus redirect them on a jungle camp. Once arrived at the drug camp, they disposed of a VIP tech officer, plant trackers on all vehicles in the camp and initiate the trackers synchronization, during the process Fireteam was attacked and had to defend the computer until completion and evacuate the area for good. Mission Accomplished.
In ''Clean Sweep'', the Fireteam's objective is ''TBA''
 
   
 
====''Counterfeit Funds''====
 
====''Counterfeit Funds''====
 
{{Quote|We've been tracking a counterfeiting operation that has destabilized the region's economy over the last few months. We've tracked the counterfeit bills to a guerrilla group operating out of the jungle. While we're not sure how they managed to get their hands on a press, we're certain they've only got the one. Get evidence, destroy the press, and track down any other shipments of counterfeit bills that be at large.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|We've been tracking a counterfeiting operation that has destabilized the region's economy over the last few months. We've tracked the counterfeit bills to a guerrilla group operating out of the jungle. While we're not sure how they managed to get their hands on a press, we're certain they've only got the one. Get evidence, destroy the press, and track down any other shipments of counterfeit bills that be at large.|'''Zeus''' from {{PHG}}.}}
  +
In ''Counterfeit Funds'', the Fireteam's objective is track and dismantle a counterfeiting operation. Fireteam headed to the heart of the operation in a jungle camp, they proceed to collect counterfeit bands samples and destroy the printer by placing C4 on it. While waiting the charge to explode Fireteam had to repel several incoming enemies trying to prevent them to ruin their operation, once the printer destroyed they headed to the trainyard to find the remaining stash of money. In the trainyard they locate crates of money in a train car thanks to a manifest, their next move is to bug money crates allowing them to track down their network however as the train car door were locked they had to breach it, once done they evacuate the area. Mission Accomplished.
In ''Counterfeit Funds'', the Fireteam's objective is ''TBA''
 
   
 
====''Drug Bust''====
 
====''Drug Bust''====
 
{{Quote|We've been taking out drug ops across the region, but more always take their place. Until we have a better long-term solution, the best thing we can do is keep up the fight and take out their operations wherever we find them. Such a target has been identified and your team is being dispatched to wipe it out.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|We've been taking out drug ops across the region, but more always take their place. Until we have a better long-term solution, the best thing we can do is keep up the fight and take out their operations wherever we find them. Such a target has been identified and your team is being dispatched to wipe it out.|'''Zeus''' from {{PHG}}.}}
  +
In ''Drug Bust'', the Fireteam's objective is to dismantle a drug trafficking network. The first move is to move to their drug camp to locate their chemist and eliminate him, once dead they grab the keys to his shed and take pictures of his laboratory and burn it to the ground. But according to some intels there is a chem shipment ready to be sent, so their next objective is to reach a nearby military base and burn all drug crates present on-site but the guerrilla don't see this from a good eye and tried to stop Fireteam, but they ultimately failed as all drug crates were reduced to ashes, the helicopter used to transport the drug is destroyed and Fireteam managed to evacuate the area. Mission Accomplished.
In ''Drug Bust'', the Fireteam's objective is ''TBA''
 
   
 
====''Fire From the Heavens''====
 
====''Fire From the Heavens''====
 
{{Quote|Guerrilas contracted through Stargazer have established a foothold in the region. We'd like to use this opportunity to let Stargazer know we're to be fucked with. Technical has been itching to test a weapons platform they've recently placed in orbit. The targeting is still off, so we'll want to access on site transmitters to get a fix on our target. Should be fun though.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Guerrilas contracted through Stargazer have established a foothold in the region. We'd like to use this opportunity to let Stargazer know we're to be fucked with. Technical has been itching to test a weapons platform they've recently placed in orbit. The targeting is still off, so we'll want to access on site transmitters to get a fix on our target. Should be fun though.|'''Zeus''' from {{PHG}}.}}
  +
In ''Fire From the Heavens'', the Fireteam's objective is to test an OWLF orbital weapon platform on a Stargazer operation, but as the targeting system is still offline Fireteam will have to improvise with materiel on site. Firstly they had to reach their main base and search for an online satellite give access to Zeus however to access the satellite is locked-down and only the camp administrator have the access, once found they kill the admin and took his security codes to take control of the satellite. Zeus have to sync the satellite but as Fireteam was a little too loud it gather some unwanted attention, once everyone dead and Zeus given full access they planted a homing beacon on Stargazer's mobile command center, they had to fight off incoming enemies while the satellite align with the target and unleash hell on their MCC while Fireteam evacuate. Mission Accomplished.
In ''Fire From the Heavens'', the Fireteam's objective is ''TBA''
 
   
 
====''Jammed Up''====
 
====''Jammed Up''====
 
{{Quote|One of our surveillance sites has, essentially, gone dark. We're receiving a signal from the site, but the quality is down to 15%. We don't have eyes down there, so we're dispatching your team in case the worst case scenario is in play. Find out what's wrong and sort it out.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|One of our surveillance sites has, essentially, gone dark. We're receiving a signal from the site, but the quality is down to 15%. We don't have eyes down there, so we're dispatching your team in case the worst case scenario is in play. Find out what's wrong and sort it out.|'''Zeus''' from {{PHG}}.}}
  +
In ''Jammed Up'', the Fireteam's objective is to investigate one of their surveillance site that gone dark. When Fireteam reached the camp they lost contact with Zeus and discover several unknown jammers scattered across the site. Once destroyed they managed to reach Zeus back that order them to connect him to a terminal to see what's going on, while Zeus was searching Fireteam was assaulted by Stargazer operatives, in the end Zeus found nothing that explain the interference on the terminal and guessed that Stargazer didn't either so he redirect Fireteam to the trainyard. Once on-site they dispose of a group of Stargazer elites soldiers, they again lost contact with Zeus and discover an alien jamming device that was investigate by Stargazer too. They placed it in a containment box, nullifying the effect of the jammer and brought back contact with Zeus, he asked Fireteam to hold back Stargazer mens a few minutes to be sure that the device won't bring the chopper down if brought back, once Technical gave its green light Fireteam grab the containment box and get exfiltrated. Mission Accomplished.
In ''Jammed Up'', the Fireteam's objective is ''TBA''
 
   
 
====''Liquid Gold'' ====
 
====''Liquid Gold'' ====
 
{{Quote|Due to a recent train accident, locals are incapable of resuming the trade of commodities. Specifically, a tanker of crude oil is ready to ship once the wreckage is cleared. Unfortunately, guerrilla soldiers have secured the area. We're allocating extra choppers to lift the tanker out of the trainyard. This is something of a humanitarian mission, so let's make it count.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Due to a recent train accident, locals are incapable of resuming the trade of commodities. Specifically, a tanker of crude oil is ready to ship once the wreckage is cleared. Unfortunately, guerrilla soldiers have secured the area. We're allocating extra choppers to lift the tanker out of the trainyard. This is something of a humanitarian mission, so let's make it count.|'''Zeus''' from {{PHG}}.}}
In ''Liquid Gold'', the Fireteam's objective is to extract the stranded oil tanker via airlift. However, before this can be accomplished they must first make their way to the trainyard and kill the trainyard officer and then take his keys to unlock the foreman's office. They must then search the office for intel to confirm that they have the right tanker, after which they must locate the oil tanker and place a transponder beacon on it so that the transport helicopters are able to locate it. The Fireteam must then defend against any hostile forces while they wait for the helicopters.
+
In ''Liquid Gold'', the Fireteam's objective is to extract the stranded oil tanker via airlift. Fireteam's first move is to reach the trainyard and eliminate the trainyard officer to seize the keys to unlock the foreman's office. Once inside they then search the office for intels to confirm which tanker they were looking for, after locating the oil tanker Fireteam place a transponder beacon on it to guide helicopters, however while waiting for the chopper they were assaulted by many guerrillas trying to prevent them to seize the tanker. Once the area cleared and helicopters on-site Fireteam hooked-up transport cables to the tanker so it can lift it, escort the airlift to the other side of the trainyard where a train is waiting to extract the tanker. Once the tanker connected to the main engine Fireteam had to cover the departing train from incoming hostiles and evacuate the area when done. Mission Accomplished.
 
Once the helicopters arrive, the Fireteam must secure the transport cables to the tanker so the helicopters can lift it. They must then escort the airlift to the other side of the trainyard where an escape train is waiting. ''TBF''
 
   
 
====''Stolen Goods''====
 
====''Stolen Goods''====
 
{{Quote|A close ally, and source of funding, had an extremely valuable heirloom stolen. The thief in question was killed in a train accident attempting to flee the region. This might seem outside our scope, but every once in a while we've got to keep the VIPs happy. If we're lucky, the heirloom was in the crash and this will be a very short mission.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|A close ally, and source of funding, had an extremely valuable heirloom stolen. The thief in question was killed in a train accident attempting to flee the region. This might seem outside our scope, but every once in a while we've got to keep the VIPs happy. If we're lucky, the heirloom was in the crash and this will be a very short mission.|'''Zeus''' from {{PHG}}.}}
  +
In ''Stolen Goods'', the Fireteam's objective is to retrieve a stolen heirloom for an OWLF valuable ally. As the thief was in a train that brutally crashed, Fireteam's first move is to investigate the trainwreck site, they dig in the rumbles in hope to find what they were looking for but unfortunately they discovered that someone passed before them. So they search the area and stumble on a group of guerrillas and swipe them out and found on one of them the pouch containing the heirloom but empty, they deduced that it was brought back to their camp. Once at the camp they clean it from hostile presence and found a seal armored crate probably containing the heirloom and place a breaching charge on the lid, for some reasons a full squad of guerrillas storms the camp and were disposed off until the charge detonate opening the crate, Fireteam secure the heirloom and evacuate the area. Mission Accomplished.
In ''Stolen Goods'', the Fireteam's objective is ''TBA''
 
   
 
====''Suspicious Cargo''====
 
====''Suspicious Cargo''====
 
{{Quote|Stargazer has managed to secure a rera piece of tech that will be of significant benefit to their research. We've got a short window to secure this tech for ourselves. Intel is light in this one, so we'll be figuring this one out as we go. Good luck.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Stargazer has managed to secure a rera piece of tech that will be of significant benefit to their research. We've got a short window to secure this tech for ourselves. Intel is light in this one, so we'll be figuring this one out as we go. Good luck.|'''Zeus''' from {{PHG}}.}}
  +
In ''Suspicious Cargo'', the Fireteam's objective is to secure a rare piece of tech acquired by Stargazer. As there are chance that the tech being tracked, Fireteam place a mobile satcom on a cliff in the vicinity of the trainyard being able to locate local signals. While the satcom doing its job, Fireteam were assaulted by hostiles having detected the satcom signal, after they eliminate hostiles satcom triangulate the position of the users monitoring the tech and the crate containing it in the trainyard storage area. Once the operatives guarding the crate dead, Fireteam seize on one of their corpse security tokens able to neutralize the crate's countermeasures but it took some time to unlock gathering even more hostiles on their position, once unlock Fireteam grab the piece of tech and hurries to the extraction point. Mission Accomplished.
In ''Suspicious Cargo'', the Fireteam's objective is ''TBA''
 
   
 
====''The Popular Crowd''====
 
====''The Popular Crowd''====
 
{{Quote|Three high-ranking Stargazer operatives have been moving through the area completing ops with a concerning success rate. Our intel on the three is spotty, but we do know they've employed extreme and violent methods to carry out Stargazer's agenda. We've already lost two teams in pursuit of these targets, so, to be clear, this is not to be taken lightly. Eliminate the targets by any means necessary.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|Three high-ranking Stargazer operatives have been moving through the area completing ops with a concerning success rate. Our intel on the three is spotty, but we do know they've employed extreme and violent methods to carry out Stargazer's agenda. We've already lost two teams in pursuit of these targets, so, to be clear, this is not to be taken lightly. Eliminate the targets by any means necessary.|'''Zeus''' from {{PHG}}.}}
  +
In ''The Popular Crowd'', the Fireteam's objective is to eliminate three high ranking Stargazer operatives. The first one was located in a trainyard, once on site they disposed of the first one but Fireteam's attention was drawed by a cardboard box, they open it and discover a bomb inside. They managed to get off the blast radius and realize that the first operative acted as a bait which means that Stargazer is aware of their presence, to find out the location of the two others they hacked into camera and track the signal to a drug camp in the jungle. Arrived at the drug camp they found the second one and take it down but unfortunately the last one barricaded himself in a building which forced Fireteam to breach the door with C4, while waiting for the charge to detonate Fireteam had to hold several enemy waves. Once the door blown up the killed the last operative, confirm the identity of all three target to assure they weren't body doubles and evacuate the area. Mission Accomplished.
In ''The Popular Crowd'', the Fireteam's objective is ''TBA''
 
   
 
====''The Traitor'' ====
 
====''The Traitor'' ====
 
{{Quote|One of our agents has defected to Stargazer, taking a substantial amount of sensitive information with him. We tracked the agent down to a Stargazer facility, but now he's out of pocket. Your orders are to deploy into the area and track down the traitor before he can be debriefed. Use of lethal force is authorized.|'''Zeus''' from {{PHG}}.}}
 
{{Quote|One of our agents has defected to Stargazer, taking a substantial amount of sensitive information with him. We tracked the agent down to a Stargazer facility, but now he's out of pocket. Your orders are to deploy into the area and track down the traitor before he can be debriefed. Use of lethal force is authorized.|'''Zeus''' from {{PHG}}.}}
  +
In ''The Traitor'', the Fireteam's objective is to eliminate a rogue OWLF operative that defected to Stargazer with sensitive informations. They triangulate the traitor's last position in a trainyard, but he barricade himself in a building with a Stargazer escort leaving no choice to Fireteam to breach the door with C4. Waiting for the door to be blown they had to repel several wave of enemies protecting the traitor, once the door blown up they eliminate the rogue operative and take back all intels he stole and destroy their servers to hit them hard. To teach them a harder lesson they reached a Stargazer camp with access to their network, once on-site they access a computer to adjust a bypass key and plug them on one of their satellite dish allowing a full access but this tripped security protocols and gather hostiles on their location. Unfortunately during the process one of their generators broke down forcing Fireteam to reboot it and relaunch the bypass until it was finish, once done they had to reach the EZ and evacuate. Mission Accomplished.
In ''The Traitor'', the Fireteam's objective is ''TBA''
 
   
 
==='''Excavation Map'''===
 
==='''Excavation Map'''===
  +
====''Complete Cutoff'' ====
<TBA>
 
  +
{{Quote|A large Stargazer installation has been discovered. We're not sure why they picked this location, but with tensions high in the area, the government has asked us to weaken their position so conventional forces can knock them out. Your orders are simple, Voodoo. Go loud.|'''Zeus''' from {{PHG}}.}}
  +
In ''Complete Cutoff'', the Fireteam's objective is to weaken Stargazer's operation in the area. In order to do this they have to reach a Stargazer operated base, dispose of their techicians, stealing their hard drives, destroy all their computers, their long range communication antennas and wreck their server room. Their last task is the clear their command center, however as it needs biometrics to enter they were forced to plant a breach charge on the door, after disposing of incoming enemies they kill the base's commanding officer and his guards, secure major intels and ultimately get exfiltrated. Mission accomplished.
  +
  +
====''Compromised Safety'' ====
  +
{{Quote|A Stargazer captain has intel on a number of VIP's friendly to our operation. Given the nature of the intel, it's likely that Stargazer plans to blackmail these individuals, which leaves us vulnerable. So, this is a black bag operation: Eliminate the Stargazer captain, obtain his safe credentials, and destroy the intel.|'''Zeus''' from {{PHG}}.}}
  +
In ''Compromised Safety'', the Fireteam's objective is to retrieve sensitive intels on OWLF sympathizers detained by Stargazer and destroy them. Fireteam managed to track down a Stargazer captain that possess the credentials to the safe where the intels are located near the archeological site in a cavern, once eliminated they seized his credentials and locate the safe in the same cavern. However when Fireteam tried to open the safe they found out that the safe also need biometrical scans to open, they heard from Zeus that according to Technical if they cut the power to the safe they could bypass it, but once the generators powering the safe were destroyed they realized that the safe is now time locked. They triggered the time lock by entering the password once again and had to fight several waves of enemies alerting by the power cut until the safe unlocks, once open they destroyed the intels and proceed to evacuate. Mission accomplished.
  +
  +
====''Discovery'' ====
  +
{{Quote|New has reached us that Stargazer has successfully secured a Predator body. After some consideration, we decided that attempting to remove the body would prove too risky. Our plans are to infiltrate, track down, and destroy any evidence of its existence. Before we do, let's make sure we secure as much related research data and objects as possible.|'''Zeus''' from {{PHG}}.}}
  +
In ''Discovery'', the Fireteam's objective is to destroy a Predator body acquired by Stargazer. Fireteam's first move was to reach a dig camp and eliminate all resistance, once done they proceed to force their way into a building, then again kill everyone inside and access their computer to locate the Predator corpse. Hopefully they triagulate its location to one of Stargazer PMC camp, once on site they searched and eliminate the captain in charge to seize his passcodes to open the research facility door and eliminate everyone inside. Once the calm get back, they seize Stargazer's research datas, take a picture of the Predator body and ultimately put a detonation charge inside the body to prevent Stargazer to study Predator biology. However the calm was short lived at once the charge planted Stargazer's operatives storm the camp to prevent Fireteam to destroy their researches but they ultimately failed and once the body destroyed Fireteam evacuate the area. Mission accomplished.
  +
  +
====''Hide-And-Seek'' ====
  +
{{Quote|Stargazer is paying a particulary violent drug lord to destabilize the region by flooding it with cheap narcotics. If we don't intervene, we're looking at a full blown economic collapse. If Stargazer's play relies on the drug lord, then we take him off the board.|'''Zeus''' from {{PHG}}.}}
  +
In ''Hide-And-Seek'', the Fireteam's objective is to assassinate a drug lord hired by Stargazer to destabilized the region. Once Fireteam arrived at the dig camp, they kill the Drug Lord only to realize after verifing the kill that it was only a body double, after some investigation in the camp they found out intels about the location of the real Drug Lord, they headed to the archeological site in a cavern but he is nowhere to be found. The only way found by Fireteam to trigger him was to destroy several drug crates to piss him off, which works so they could eliminate him. Once dead Fireteam snoop his his computer, however connecting in his computer without authorization trigger an alarm that gather unwanted company, they then find out that he stashed some goodies like documents and gold that he didn't want Stargazer to know about, as a dead man have no need for all of this Fireteam proceed to recover his stash and leave the area. Mission accomplished.
  +
  +
====''Jump Drive'' ====
  +
{{Quote|A mysterious signature hit one of our long range scanners recently. We have reason to believe Stargazer has secured a very part to a Predator ship judging by the signal strange strenght. I don't know how they got this thing, but we need to go in and get it before they can do anything substantial. Intel was able to get a general location, but you will need to do a majority of the tracking for this object on the ground. Get in there, start satcom syncing, and find out where they are hiding it.|'''Zeus''' from {{PHG}}.}}
  +
In ''Jump Drive'', the Fireteam's objective is to steal a part of a Predator ship secured by Stargazer. As OWLF managed only to give a vague location of the ship part, Fireteam has to do the remaining from the ground, their first task is to locate a secure satcoms. Once the first located near one of Stargazer PMC camp, they insert a special USB drive to sync the first location and fight several waves of enemies waiting for it, once the first location synced and take back the USB drive and begin to search for the second satcom. They located the second near the entrance of an underground excavation site and repeat the process unfortunately a power cut invite to the party and forced Fireteam to restart generators and reactivate the satcom allowing them to precisely locate the crate containing the ship part. However as the crate is sealed they have to force it open planting a breaching charge, while waiting for the detonation Fireteam was assaulted by several Stargazer operatives trying to prevent them to steal their price but they ultimately failed as once the crate open Fireteam grab the ship part and evacuate the area. Mission accomplished.
  +
  +
====''Shifty Business'' ====
  +
{{Quote|A guerrilla group found an investor willing to pay them in gold bars. While the market fluctuates, that gold is still incredibly valuable. That payment is en route, but we're aware of a checkpoint they'll be hitting beforehand where we can swap the bars for fakes. If we do this right, it will look like a double-cross and no matter who comes out on top, we win.|'''Zeus''' from {{PHG}}.}}
  +
In ''Shifty Business'', the Fireteam's objective is to intercept a gold shipment from the guerrillas to an investor and swap them with fake ones. Fireteam's first move is to locate the said shipment, that lead them into an underground archeological dig site. They found the crates, unfortunately they cannot be open manually, they need to be remotely open by a computer. Once found they launch an encryption process to brute force the opening but this gather unwanted attention on them, once the hostiles dealt with and the crates unlocked they open the crates and seize the real gold bars. They them proceed to an archeological camp to plant the fake bar, first they have to give access to their terminal to Zeus so he can redirect the shipping schedule from the camp, however it tooks longer than thought and an unexpected guerrilla patrol shows. Once all enemies down Fireteam place the fake gold bars in the crate and seal it off until a Stargazer captain and his guard invite itself to party. They had to be eliminated for not foiling their plan, after a fierce fight the captain and his escort get killed and Fireteam evacuate the area. Mission accomplished.
  +
  +
====''Sky Torch'' ====
  +
{{Quote|Guerrilas contracted through Stargazer have established a foothold in the region. We'd like to use this opportunity to let Stargazer know we're to be fucked with. Technical has been itching to test a weapons platform they've recently placed in orbit. The targeting is still off, so we'll want to access on site transmitters to get a fix on our target. Should be fun though.|'''Zeus''' from {{PHG}}.}}
  +
In ''Sky Torch'', the Fireteam's objective is to test an OWLF orbital weapon platform on a Stargazer operation, but as the targeting system is still offline Fireteam will have to improvise with materiel on site. Firstly they had to reach their main base and search for an online satellite and give access to Zeus, however to access the satellite is locked-down and only the camp administrator have the access, once found they kill the admin and took his security codes to take control of the satellite. Zeus have to sync the satellite but as Fireteam was a little too loud it gather some unwanted attention, once everyone dead and Zeus given full access they planted a homing beacon on Stargazer's mobile command center, they had to fight off incoming enemies while the satellite align with the target and unleash hell on their MCC while Fireteam evacuate. Mission Accomplished.
  +
  +
====''The Ancients'' ====
  +
{{Quote|We just got wind of a rather large discovery from a Stargazer excavation site. I don't think they really know what they've found, but we have reason to believe it contains some extremely valuable alien technology. Although some may just be human artifacts, the intel we are working with correlates with a possible ancient encounter with Predators. Voodoo, you need to get on site, find out where this discovery is, and take these items for our research.|'''Zeus''' from {{PHG}}.}}
  +
In ''The Ancients'', the Fireteam's objective is to infiltrate a Stargazer excavation site and stole whatever they have discovered. Immediately after landing Fireteam ran to the dig camp, find the excavation notes and send them to Zeus. They found a computer from which they could upload the datas but unfortunately the computer is locked and trying to access trigger an alarm that gather unwanted attention on them, after all hostiles dead they found the computer codes on their captain and could sent everything to Zeus. Once done Zeus gave Fireteam the location of an underground excavation site nearby and learn that Stargazer have been unable to unearth the tech, once arrived at the excavation camp they managed to locate a secret door behind a statue rigged with explosives, they arm the explosives and had to fight incoming hostiles alerted by the sudden activation of explosives. Once the charges detonated the statue heavily fall to the ground revealing a cache behind with ancient human and Predator artifacts, Fireteam packed everything they found and evacuate the area. Mission accomplished.
  +
  +
====''The Burning Notice'' ====
  +
{{Quote|Normally, narcotics wouldn't be on our radar, but we've been receiving troubling intel on a number of unidentified substances being trafficked in the area. The sample we've recovered have dangerous chemical compositions with unknown effects for purposes we don't yet understand. Your orders are to gather any and all intel on their formulas and then destroy them and the latest shipment of narcotics.|'''Zeus''' from {{PHG}}.}}
  +
In ''The Burning Notice'', the Fireteam's objective is to gather, identify and destroy an unknown type of drug. Fireteam proceed to a dig camp and eliminate all resistance, once the camp secure they gather all intels on the drug recipes and erase the digital formulas from their database, however this triggered an intrusion alarm gathered unwanted attention. After the recipe was erased they found in the database that a drug shipment was purchased and wait for its buyer near the archeological site in a cavern. After finding the drug shipment, Fireteam will assure that the buyer will never receive his order by setting the drug bricks on fire, they had to keep enemies at bay until the whole shipment turn into ashes and evacuate the area. Mission accomplished.
  +
  +
====''The Cache'' ====
  +
{{Quote|With the increased amount of Predator appearances on earth, Stargazer has begun to get their hands on some extremely valuable pieces of tech. While we don't know the full extent of their plans, we know it relates to researching hybrid weaponry for the black market. We need to get in there and take back everything they found. That way we can thwart their efforts and make sure our scientists can keep building our prototypes. The last thing we want is Stargazer bringing illegal weaponry to the highest bidder...|'''Zeus''' from {{PHG}}.}}
  +
In ''The Cache'', the Fireteam's objective is to seize Stargazer owned Predator technology and prevent them to develop hybrid technology and sell it to the highest bidder. Fireteam's first move is to invest one of Stargazer's camp and place jammers all around to prevent to raise the alarm, once done they proceed to look out for any intels involving Predator tech. They managed to find a crate with the said technology inside they input a code to open it but had to face again Stargazer's time lock and a returning patrol, once the hostiles dealt with and the crate open they seize the Predator technology and an inventory sheet revealing the presence of another grasp of Pred tech which led them to an underground dig site where they had to eliminate the a Stargazer captain and grab his dossier to locate the last part of technology. Once all pieces of tech retrieved they had to reach back the surface placing their loot in a crate for airlift, seal it, defend it against waves of enemies until the chopper arrive, hook the line and evacuate the area. Mission accomplished.
  +
  +
====''Total Interference'' ====
  +
{{Quote|One of our surveillance sites has, essentially, gone dark. We're receiving a signal from the site, but the quality is down to 15%. We don't have eyes down there, so we're dispatching your team in case the worst case scenario is in play. Find out what's wrong and sort it out.|'''Zeus''' from {{PHG}}.}}
  +
In ''Total Interference'',the Fireteam's objective is to investigate one of their surveillance site that gone dark. When Fireteam reached the camp they lost contact with Zeus and discover several jammers scattered across the site. Once destroyed they managed to reach Zeus back that order them to connect him to a terminal to see what's going on, while Zeus was searching Fireteam was assaulted by Stargazer operatives, in the end Zeus found nothing that explain the interference on the terminal and guessed that Stargazer either so he redirect Fireteam to an archeological site. Once on-site they dispose of a group of Stargazer elites soldiers, they again lost contact with Zeus and discover an alien jamming device that was investigate by Stargazer too. They placed it in a containment box, nullifying the effect of the jammer and brought back contact with Zeus, he asked Fireteam to hold back Stargazer mens a few minutes to be sure that the device won't bring the chopper down if brought back, once Technical gave its green light Fireteam grab the containment box and get exfiltrated. Mission Accomplished.
  +
  +
====''Unauthorized Transport'' ====
  +
{{Quote|Stargazer is moving weapons to support a local coup. Whatever interests they may have in supporting this operation is unknown. However, any Stargazer intervention in government affairs is cause for action. Your orders are to ascertain the scope of the shipment and then blow it to hell.|'''Zeus''' from {{PHG}}.}}
  +
  +
In ''Unauthorized Transport'', the Fireteam's objective is to destroy a weapon shipment sent by Stargazer to guerrilla to support a local coup. Once arrived on site, Fireteam had to reach a Stargazer base in order to find out what kind of weapons they supply. In the base they penetrate inside a conex, searching for weapons and took photos, however this is not what they looking for then after breaking inside another conex and found nothing they decided to search intels on the possible location of the weapon shipment until realizing that the crates were already loaded on a truck. Once the truck located, they disposed of the driver and his escort and planted a beacon for an UAV strike, they repel several waves of enemies until the truck was blast off and evacuate the area. Mission accomplished.
   
 
==='''Overgrowth Map'''===
 
==='''Overgrowth Map'''===
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====''Weapon Destruction''====
 
====''Weapon Destruction''====
 
{{Quote|Intel suggests a shipment of advanced weaponry is being shipped from a remote guerrilla camp. We're not sure why, but our money's on using the guerrilla camps to avoid suspicion while they find a buyer. We don't know who procured the weapons or who's buying them, but nothing good can come from it.|'''Zeus''' from {{PHG}}.}}In ''Weapon Destruction'', the Fireteam's objective is to destroy some weapon shipments. To do so, the Fireteam had to infiltrate a guerrilla military camp, find a computer to locate the weapon manifest, hold their position until Zeus access the manifest and locate the weapon crates. However as the crates are heavily armored, Fireteam had to put a transponder on each crate to call a drone for an airstrike, protect the aiming devices until both crates are destroyed and finally evacuate the area. Mission accomplished.
 
{{Quote|Intel suggests a shipment of advanced weaponry is being shipped from a remote guerrilla camp. We're not sure why, but our money's on using the guerrilla camps to avoid suspicion while they find a buyer. We don't know who procured the weapons or who's buying them, but nothing good can come from it.|'''Zeus''' from {{PHG}}.}}In ''Weapon Destruction'', the Fireteam's objective is to destroy some weapon shipments. To do so, the Fireteam had to infiltrate a guerrilla military camp, find a computer to locate the weapon manifest, hold their position until Zeus access the manifest and locate the weapon crates. However as the crates are heavily armored, Fireteam had to put a transponder on each crate to call a drone for an airstrike, protect the aiming devices until both crates are destroyed and finally evacuate the area. Mission accomplished.
  +
  +
==Recordings==
  +
Different [[Predator: Hunting Grounds recordings|recordings]] can be acquired in the main game that expand the Predator lore, they are divided in two types: OWLF Recordings and Dutch's Tapes. The firsts are collectibles found randomly on the map while the laters are unlocked by raising levels.
   
 
==Merchandising==
 
==Merchandising==
Line 211: Line 259:
   
 
==Trivia==
 
==Trivia==
 
 
*As previously stated, ''Hunting Grounds'' will be the first ''Predator'' video game produced for home gaming systems since {{PCJV}}, released on PlayStation 2 and Xbox in [[2005]], some 15 years previously. Since that time, the only ''Predator'' games made have been mobile titles, although the Predator has featured in several ''[[Alien vs. Predator (franchise)|Alien vs. Predator]]'' games, as well as making "guest" appearances in games such as ''[[Call of Duty: Ghosts]]'', ''[[Mortal Kombat X]]'' and ''[[Tom Clancy's Ghost Recon Wildlands]]''.
 
*As previously stated, ''Hunting Grounds'' will be the first ''Predator'' video game produced for home gaming systems since {{PCJV}}, released on PlayStation 2 and Xbox in [[2005]], some 15 years previously. Since that time, the only ''Predator'' games made have been mobile titles, although the Predator has featured in several ''[[Alien vs. Predator (franchise)|Alien vs. Predator]]'' games, as well as making "guest" appearances in games such as ''[[Call of Duty: Ghosts]]'', ''[[Mortal Kombat X]]'' and ''[[Tom Clancy's Ghost Recon Wildlands]]''.
 
* The development of ''[[Predator VR]]'' was first leaked around the announcement of ''Hunting Grounds'', leading to rumors that the two could be connected as PlayStation 4 exclusives. However, ''Predator VR'' was subsequently confirmed to be a separate product.
 
* The development of ''[[Predator VR]]'' was first leaked around the announcement of ''Hunting Grounds'', leading to rumors that the two could be connected as PlayStation 4 exclusives. However, ''Predator VR'' was subsequently confirmed to be a separate product.
 
*This is the first video game to prominently feature female Predators. Female Predators have, however, appeared several times before in other media (except films).
 
*This is the first video game to prominently feature female Predators. Female Predators have, however, appeared several times before in other media (except films).
 
*NECA had a promo code for the alpha predator skin which was included with the first run of the alpha predator action figure
 
*NECA had a promo code for the alpha predator skin which was included with the first run of the alpha predator action figure
  +
*The Excavation map added with the 2.05 patch contains twelve missions, seven of them are carbon copy of missions other maps, the objectives are the same and some even have the same dialogues than the copied mission.
  +
**''Complete Cutoff'' is a copy of the mission ''Pulling Plugs'' from the '''Backwater''' map.
  +
**''Unauthorized Transport'' is a copy of the mission ''Weapons Truck'' from the '''Backwater''' map.
  +
**''Sky Torch'' is a copy of the mission ''Fire From the Heavens'' from the '''Derailed''' map.
  +
**''Total Interference'' is a copy of the mission ''Jammed Up'' from the '''Derailed''' map.
  +
**''Compromised Safety'' is a copy of the mission ''Safe and Sorry'' from the '''Derailed''' map.
  +
**''Hide-And-Seek'' is a copy of the mission ''The Drug Lord'' from the '''Derailed''' map.
  +
**''The Burning Notice'' is a copy of the mission ''Drug Blaze'' from the '''Derailed''' map.
  +
   
 
==Images==
 
==Images==
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[[Category:PC games]]
 
[[Category:PC games]]
 
[[Category:PlayStation 4 games]]
 
[[Category:PlayStation 4 games]]
  +
[[Category:Stories set in the 21st century]]

Revision as of 23:46, 21 November 2020


Predator: Hunting Grounds is a 2020 asymmetric multiplayer shooter developed by Illfonic and published by Sony Interactive Entertainment for the PlayStation 4 and PC. Set in the remote jungles of the world, it tasks a team of four elite operatives with completing paramilitary operations before a single Predator can find and eliminate them. The game was released on April 24, 2020.

Predator: Hunting Grounds was the first Predator video game in a decade, following the Predators-themed mobile games from Angry Mob and Gameloft released in 2010, and the first full title for consoles since 2005's Predator: Concrete Jungle (although several other games featuring the Yautja were released in the interims).

Gameplay

Players either take on the role of an elite operative with Fireteam Voodoo, a four-man team conducting counter-terrorist operations in remote jungle locations, or the singular Predator that is hunting the squad. As a Fireteam member, players have access to a state-of-the-art arsenal, from pistols to assault rifles, shotguns, grenades and heavy weapons. The Predator player, meanwhile, is able to hunt its human prey with deadly alien tech including the shoulder-mounted Plasma Caster, Combistick, Smart Disc, Wrist Blades and more.

Objectives for Fireteam Voodoo include neutralizing computer-controlled enemy operatives, sabotaging their shipments and retrieving important VIP targets from them, as well as other special tasks. The game's maps offer various tactical opportunities for Fireteam players, from working together as a cohesive unit to splitting their force to reach their objectives. While this element of the game plays out, another player takes control of the Predator and tries to wipe out all of the special forces team members. If the human players manage to kill the Predator, their operation will be taken over by the OWLF and they will be instructed to guard the body against hostiles until they can be extracted.

For the first time in a Predator game, players have the option of playing as a female Yautja.

Field Lockers

The game includes a lootcrate system known a "Field Lockers", which are unlocked during gameplay and grant various appearance and weapon customization options for both Fireteam and Predator characters. Field Lockers are randomized and can contain duplicate items, in which case the duplicate item will be converted to additional XP. As well as being a reward for increasing in rank, Field Lockers can also be purchased, either using "Veritanium", a form of in-game currency that can be earned through gameplay or found hidden within the game map. Items may also be purchased directly for Veritanium, although some of the rarer items can be many times more expensive than a single Field Locker.

Development

Klok at Work

Inside Illfonic's studios during the production of Predator: Hunting Grounds.

Hunting Grounds was developed by IllFonic (working closely with 20th Century Fox), published by Sony Interactive Entertainment for release on the PlayStation 4 and PC via the Epic Games Store. The game is currently being developed as a multiplayer-only experience.[1] The team primarily took inspiration from the '87 film for the setting of the game (citing it as the "true crown jewel" of the IP); additionally, as a result of working closely with Fox, IllFonic has been given a unique opportunity in that, everything they make in this game will become a part of the official lore.[2]

Yautja Gear

The Predator may utilize the following equipment.

Weapons

  • Alpha Sickle - Melee weapon once used by the legendary Alpha Predator.
  • Combistick - Melee weapon with a broad swing, and can be thrown like a javelin.
  • Elder Sword - Melee weapon with fast swings.
  • Hand Held Plasma Caster - Ranged weapon with ammunition independent of the Yautja's energy reserve. Each shot fires three small plasma bolts that spread, with better performance at short range.
  • Katana - Melee weapon that causes targets to bleed, inflicting continual damage for several additional seconds.
  • Net Gun - Ranged weapon that binds a target's arms, making them take light damage and become unable to use weapons until they can break free.
  • Plasmacaster - Ranged weapon that may fire powerful projectiles over long ranges.
  • Smart Disc - Ranged weapon that may be thrown and manually guided by the Yautja.
  • War Club - Melee weapon with slow, powerful swings.
  • Wristblades - The default melee weapon with relatively weak, but fast attacks.
  • Yautja Bow - Ranged weapon that utilizes arrows instead of energy.

Miscellaneous Gear

  • Audio Decoy - Thrown device that generates confusing sounds.
  • Bear Trap - Thrown device that can hold a target in place until they can break free.
  • Bio-helmet - Enables infrared vision and provides laser targeting for the Plasmacaster. The Bio-helmet may be destroyed if it takes enough damage, disabling infrared vision and causing the Plasmacaster to become wildly inaccurate.
  • Healing kit - Medical syringe that can completely restore the Yautja's health.
  • Motion Detector - Thrown device that highlights targets who move within the device's proximity.
  • Self-Destruct Device - If the Yautja is mortally wounded, he or she may initiate the self-destruct device to commit honorable suicide rather than allow their corpse to be captured by the Fireteam.
  • Wrist Gauntlet - Tactical tool; provides information about the Yautja's status and highlights high-value prey.

Missions

There are several playable missions in Hunting Grounds, including the tutorial.

Backwater Map

Boat Tracking

"A coastal fishing village has been occupied by a drug trafficking operation with ties to international smuggling networks. To map out this network, we need to know what's coming in, where it's going, who's shipping it, and to whom. Infiltrate the village, bug it with a surveillance package, then connect that package to our satellite feed."
Zeus from Predator: Hunting Grounds.

In Boat Tracking, the Fireteam's objective is to map a massive drug network. Arrived in the fishing village, Fireteam had to eliminate the Camp officer, his guards and seize his keys to unlock his HQ. Once inside they grab the a ledger with all drug shipment schedules inside so they can tag the right boats, after all boats bugged and cameras placed all over the camp to track every drug cartel movements they have to reach a computer to synchronize all cameras, after taking care of incoming guerrillas and the sync was complete, Fireteam grab the portable satelite and evacuate the area. Mission accomplished.

Breaking Point

"Years ago, the local government invested in a hydroelectric system. Guerrilla forces have now diverted the outflow pipeline of said system to irrigate the crops they use to produce narcotics. We've been cleared to drop into the area and remove the forces exploiting the pipeline by any means necessary."
Zeus from Predator: Hunting Grounds.

In Breaking Point, the Fireteam's objective is the Fireteam's objective is to clear a strange Guerrilla operation in the area. When Fireteam arrived at the pump station and access the maintenance system and find out that Guerrillas have reversed the pumping system to redirect the river's water in their crop fields, to stop it the had to reverse valves and initiate the depressurization, as the proceed is very noisy hostiles were alerted and had to be dealt with. However Fireteam's attempt failed as the pressure is too high to be reversed, out of idea they are left with no choice but to render the system useless for everyone and destroy several weak points all along the pipeline completely wasting it and evacuate the area. Mission accomplished.

Drug Destruction

"Guerrilla forces have occupied a fishing village and setup a distribution node for drugs and weapons. Your orders are to liberate the village and destroy any drugs or supplies brought in by the guerrillas. We don't want anyone else setting up shop."
Zeus from Predator: Hunting Grounds.

In Drug Destruction, the Fireteam's objective is liberate a village and dismantle a drug network. Once arrived in the village, Fireteam proceed to eliminate all drug loaders, destroy all drug boats and destroy many drug crates. However they discover the location of a bigger drug stash that have to be destroyed, once reached they put explosives on drug bricks and had to repel guerrillas until the stash is nothing but history and evacuate. Mission accomplished.

False Positive

"A member of Stargazer's leadership has moved into the open, which gives us an opportunity to take them out. While the intel is solid, we're not sure exactly where this guy is. We're equipping you with a AI-driven voice modulator that should be able to fake a voice sampled from their radio chatter. Once you flush him out, take him down and retrieve his security token, then access their operational database and purge him from their records. We don't just want him dead, we want him to disappear."
Zeus from Predator: Hunting Grounds.

In False Positive, the Fireteam's objective is to eliminate a Stargazer leader and erase his existence. Fireteam had to move to the radar camp to locate a radio feed, once found they put an AI voice modulator next to it so it can capture voice samples from the broadcast, however Stargazer's operatives didn't see it that way and tried to stop it but ultimately failed. Once enough radio chatter sampled, Zeus and Technical were able to create a fake message that will have to be upload through an official comm line in order to locate the Stargazer Operaton Officer, once his location pinpointed they eliminate him and took his security token to access their database and erase him from the system. However as he missed a check-in that gather several hostiles that have to be dealt with, once his existence erased Fireteam reached the extraction point and evacuate the area. Mission accomplished.

Going Dark

"Stargazer has set up a deep surveillance operation in the coastal jungle. Within that operation is a database of sensitive intel that we can't allow to hit the black market. The location of the database has been difficult to pin down, so your orders are to identify its location and destroy the base before they release anything that can compromise us or our allies."
Zeus from Predator: Hunting Grounds.

In Going Dark, the Fireteam's objective is to locate and destroy a sensitive intels database. Their first goal is to reach a local fishing village where intels on the database location are located, once these intels found and sent to Zeus they pinpoint the database in the vicinity of an old mission church. Arrived at the church, Fireteam destroyed several cameras preventing them to identified, when arriving in the database they heard from Technical that in order to format it they need to shutdown connected systems and begins the formatting, they had to fight several enemies wave trying to stop them until the database was completely wiped out, they then reach the evac zone and leave the area. Mission accomplished.

Halted Shipment

"A known narcotics manufacturer has shifted their resources into research and development, producing a number of experimental drugs. We need to halt production before any working prototypes hit the market. Your orders are to wipe any internal data they might have, while planting a trojan into their system that will continue to destroy new records after you've gone. Be sure to destroy any shipments of the experimental drugs on your way out."
Zeus from Predator: Hunting Grounds.

In Halted Shipment, the Fireteam's objective is to destroy an experimental drug before it hit the market. Fireteam's first move is to reach a radar camp, locate three separate network access point to plug hard drives that will extract data from their system and upload a trojan that will wipe it out (and even destroy new records after the team will be gone), but the intrusion trigger the system's alarm and gather hostiles on Fireteam's position. After taking care of enemies, Fireteam gather the three hard drives and were inform that a shipment of the said drug was ready to load near a pot farm, once on site they plant explosives on all marked trucks and set a satcom to synchronize the detonator. However as the sync is taking some time, guerrillas converge on their position trying to destroy the satcom but Fireteam hold still until the sync in complete, activate the detonator sending trucks burst in flame and evacuate the area. Mission accomplished.

Pulling Plugs

"A large Stargazer installation has been discovered. We're not sure why they picked this location, but with tensions high in the area, the government has asked us to weaken their position so conventional forces can knock them out. Your orders are simple, Voodoo. Go loud."
Zeus from Predator: Hunting Grounds.

In Pulling Plugs, the Fireteam's objective is to weaken Stargazer's operation in the area. In order to do this they have to reach Stargazer's base, dispose of their Tech Team, stealing hard drives, destroy all their computers, their long range communication antennas and waste their server room. Their last task is the clear their command center, however it needs biometrics to enter forcing them to plant a breach charge on the door, after disposing of incoming enemies they kill the base's commanding officer and his guard, secure major intels and ultimately get exfiltrated. Mission accomplished.

Radar Control

"Stargazer has established a major radar station with the capability to transmit massive amounts of data across their satellite network. Rather than take the station out, your orders are to infiltrate the facility and install hardware that will allow us to tap all transmissions in and out of their systems. We don't know exactly what kind of tech they're using, so after you ID the system, we'll send you the correct hardware to install."
Zeus from Predator: Hunting Grounds.

In Radar Control, the Fireteam's objective is to plant a backdoor in Stargazer's radar station. Their first objective is to reach their radar camp, find the radar control unit, they took a photo relayed to Technical so they can choose the right equipment. However they have to mark a landing zone with a transponder to receive the hardware sent by drop pod, but the beacon attract some unwanted attention, once the hostiles dealt with and the hardware retrieved Fireteam head back to the radar control unit and hook up the data tap onto it. After that they initiate the radar takeover allowing them to map the entire system, but the unauthorized connection gather some Stargazer operatives on Fireteam's position, they dispose of them until Zeus gets full access to their network and call an evac to extract Fireteam. Mission accomplished.

Stockpile

"Guerrilla forces have consolidated their stockpiles of cash before distributing payments across their network. We have a chance to hit the guerrillas in their wallet. Your orders are to intecept the stockpile, collect samples for tracing, tag others for tracking, and then burn the rest."
Zeus from Predator: Hunting Grounds.

In Stockpile, the Fireteam's objective is to take care of Guerrilla's money stockpiles. After reaching the radar camp and clearing it from hostiles, they had to find the operation's ledger located inside a safe, in order to open it they put a decryptor to crack the code. Unfortunately some patrols return earlier, found their comrades dead and immediately assault Fireteam. After dealing with the patrols, they recover the ledger and some cash bands inside the camp. Their next move is to reach the drug camp, once on site they plant some trackers on some crates to know their destination, burn the rest to ashes, kill the Drug Lord alongside his guards and evacuate the area. Mission accomplished.

Substation Sabotage

"Since before Stargazer was disavowed, the organization was managed to maintain a significant satellite communication network. After substantial orbital recon, Technical has uncovered a flaw in Stargazer's satellite array that would allow us to send a reset command throughout the system, setting their entire network to factory default. That alone would set them back years, but if we take out the mastermind who designed the system as well, who knows how long they'll be in the dark."
Zeus from Predator: Hunting Grounds.

In Substation Sabotage, the Fireteam's objective is to setn back to stone age a radar array owned by Stargazer. Once Stargazer's camp reach, Fireteam eliminate their Communication Officer to prevent him to undo what they are going to do and take his maintenance note. According to Technical there is a flaw in their network that can be exposed by disabling two substations, once done they fight their way to the radar station for the next step which consist to find the power maintenance terminal and allow Zeus to force reroute the power to the radar and force a reset, however as they have no time to disable the network countermeasures it will gather unwanted attention. Once all hostiles eliminated, Fireteam had to activate the master shutdown lever to initiate the reboot and according to plans it triggers a powerful power surge that completely messed up the radar sending it back to factory default leaving Fireteam go to extraction point. Mission accomplished.

Tainted Livestock

"Reports of diseased and poisoned livestock have revealed a drug smuggling operation wherein pigs are being used as couriers. The drugs are killing the pigs and poisoning the local population. This is a hearts and minds mission, Voodoo. Time to do some good."
Zeus from Predator: Hunting Grounds.

In Tainted Livestock, the Fireteam's objective is to investigate a drug that kill livestock animals and poisoning the population. Fireteam's first move is to reach a fishing village and search for pig carcasses to confirm their suspicions, to have more informations they have to reach the butcher's shed but unfortunately the shed is locked. To find the Surgeon they had to listen radio feed to pinpoint his location, they also learn that the Surgeon sew drugs into pigs serving as mules. Once located Fireteam disposed of him and grabs his keys, after entering the shed, they grab intels and took some photos and upload them to Zeus. However after accessing the computer the Surgeon's friend stormed Fireteam's position, once the enemies dead and the upload complete, they call the chopper to leave the area. Mission accomplished.

Weapons Truck

"Stargazer is moving weapons to support a local coup. Whatever interests they may have in supporting this operation is unknown. However, any Stargazer intervention in government affairs is cause for action. Your orders are to ascertain the scope of the shipment and then blow it to hell."
Zeus from Predator: Hunting Grounds.

In Weapons Truck, the Fireteam's objective is to destroy a weapon shipment sent by Stargazer to guerrilla to support a local coup. Arrived on site, Fireteam had to reach a Stargazer base in order to find out what kind of weapons they supply. In the base they penetrate inside a conex, searching for weapons and took photos, however this is not what they looking for after breaking inside another conex and found nothing they decided to search intels on the possible location of the weapon shipment until realizing the the crates were already loaded on a truck. Once the truck located, they disposed of the driver and planted a beacon for an UAV strike, they repel several waves of enemies until the truck was blast off and evacuate the area. Mission accomplished.

Derailed Map

Amassed Destruction

"Guerrilla forces have been procuring materials for what we now believe is a high-yield chemical bomb. If technical has this right, the bomb would kill everything in its blast radius while also poisoning the soil so nothing could ever grow in it again. The motives behind the bomb are unclear, though this detonation is likely a weapons test. Your orders are to find the bomb and neutralize it."
Zeus from Predator: Hunting Grounds.

In Amassed Destruction, the Fireteam's objective is to neutralize a powerful chemical bomb. Zeus inform Fireteam that all materials for the bomb have been moved to the trainyard, once on-site they discovered the chemical bomb in a wide hangar. Their first move was to plant signal jammers preventing those who made the bomb to detonate it remotely and took a sample of the chemical for analysis, after that they reached a military with the necessary equipment to analyse the sample and put it in an analyser, however the guerrillas went on full alert when they tried to detonate the bomb and nothing happened so they stormed Fireteam in their camp until being eliminated. Once the analysis done, Technical came with a grocery component able to neutralize the chemical, after Fireteam found turpentine in a fridge, get back to the trainyard and pour it in the barrels, it took only a few seconds for the chemical to be stabilized. However they still have to defuse the bombs that were still a threat and finally they reached the LZ to be evacuated. Mission Accomplished.

Clean Sweep

"Guerrilla forces have established a communication's outpost in the area. Standard op, eliminate the guerrilla threat, destroy their communications capabilities, and set up our own surveillance package. Keep your eyes open and an ear to the ground. It's the simple ones that go south fast."
Zeus from Predator: Hunting Grounds.

In Clean Sweep, the Fireteam's objective is to destroy a communication outpost. When arriving at the outpost, Fireteam was said that according to Technical turning on all their equipment could totally overload their power system. As they expected it trigger a powerful power surge that got their entire camp powered off and disengaged the locks of their server room. Once inside they waste their server room and plant surveillance cameras all around the camp, but when they were en route to extraction Zeus redirect them on a jungle camp. Once arrived at the drug camp, they disposed of a VIP tech officer, plant trackers on all vehicles in the camp and initiate the trackers synchronization, during the process Fireteam was attacked and had to defend the computer until completion and evacuate the area for good. Mission Accomplished.

Counterfeit Funds

"We've been tracking a counterfeiting operation that has destabilized the region's economy over the last few months. We've tracked the counterfeit bills to a guerrilla group operating out of the jungle. While we're not sure how they managed to get their hands on a press, we're certain they've only got the one. Get evidence, destroy the press, and track down any other shipments of counterfeit bills that be at large."
Zeus from Predator: Hunting Grounds.

In Counterfeit Funds, the Fireteam's objective is track and dismantle a counterfeiting operation. Fireteam headed to the heart of the operation in a jungle camp, they proceed to collect counterfeit bands samples and destroy the printer by placing C4 on it. While waiting the charge to explode Fireteam had to repel several incoming enemies trying to prevent them to ruin their operation, once the printer destroyed they headed to the trainyard to find the remaining stash of money. In the trainyard they locate crates of money in a train car thanks to a manifest, their next move is to bug money crates allowing them to track down their network however as the train car door were locked they had to breach it, once done they evacuate the area. Mission Accomplished.

Drug Bust

"We've been taking out drug ops across the region, but more always take their place. Until we have a better long-term solution, the best thing we can do is keep up the fight and take out their operations wherever we find them. Such a target has been identified and your team is being dispatched to wipe it out."
Zeus from Predator: Hunting Grounds.

In Drug Bust, the Fireteam's objective is to dismantle a drug trafficking network. The first move is to move to their drug camp to locate their chemist and eliminate him, once dead they grab the keys to his shed and take pictures of his laboratory and burn it to the ground. But according to some intels there is a chem shipment ready to be sent, so their next objective is to reach a nearby military base and burn all drug crates present on-site but the guerrilla don't see this from a good eye and tried to stop Fireteam, but they ultimately failed as all drug crates were reduced to ashes, the helicopter used to transport the drug is destroyed and Fireteam managed to evacuate the area. Mission Accomplished.

Fire From the Heavens

"Guerrilas contracted through Stargazer have established a foothold in the region. We'd like to use this opportunity to let Stargazer know we're to be fucked with. Technical has been itching to test a weapons platform they've recently placed in orbit. The targeting is still off, so we'll want to access on site transmitters to get a fix on our target. Should be fun though."
Zeus from Predator: Hunting Grounds.

In Fire From the Heavens, the Fireteam's objective is to test an OWLF orbital weapon platform on a Stargazer operation, but as the targeting system is still offline Fireteam will have to improvise with materiel on site. Firstly they had to reach their main base and search for an online satellite give access to Zeus however to access the satellite is locked-down and only the camp administrator have the access, once found they kill the admin and took his security codes to take control of the satellite. Zeus have to sync the satellite but as Fireteam was a little too loud it gather some unwanted attention, once everyone dead and Zeus given full access they planted a homing beacon on Stargazer's mobile command center, they had to fight off incoming enemies while the satellite align with the target and unleash hell on their MCC while Fireteam evacuate. Mission Accomplished.

Jammed Up

"One of our surveillance sites has, essentially, gone dark. We're receiving a signal from the site, but the quality is down to 15%. We don't have eyes down there, so we're dispatching your team in case the worst case scenario is in play. Find out what's wrong and sort it out."
Zeus from Predator: Hunting Grounds.

In Jammed Up, the Fireteam's objective is to investigate one of their surveillance site that gone dark. When Fireteam reached the camp they lost contact with Zeus and discover several unknown jammers scattered across the site. Once destroyed they managed to reach Zeus back that order them to connect him to a terminal to see what's going on, while Zeus was searching Fireteam was assaulted by Stargazer operatives, in the end Zeus found nothing that explain the interference on the terminal and guessed that Stargazer didn't either so he redirect Fireteam to the trainyard. Once on-site they dispose of a group of Stargazer elites soldiers, they again lost contact with Zeus and discover an alien jamming device that was investigate by Stargazer too. They placed it in a containment box, nullifying the effect of the jammer and brought back contact with Zeus, he asked Fireteam to hold back Stargazer mens a few minutes to be sure that the device won't bring the chopper down if brought back, once Technical gave its green light Fireteam grab the containment box and get exfiltrated. Mission Accomplished.

Liquid Gold

"Due to a recent train accident, locals are incapable of resuming the trade of commodities. Specifically, a tanker of crude oil is ready to ship once the wreckage is cleared. Unfortunately, guerrilla soldiers have secured the area. We're allocating extra choppers to lift the tanker out of the trainyard. This is something of a humanitarian mission, so let's make it count."
Zeus from Predator: Hunting Grounds.

In Liquid Gold, the Fireteam's objective is to extract the stranded oil tanker via airlift. Fireteam's first move is to reach the trainyard and eliminate the trainyard officer to seize the keys to unlock the foreman's office. Once inside they then search the office for intels to confirm which tanker they were looking for, after locating the oil tanker Fireteam place a transponder beacon on it to guide helicopters, however while waiting for the chopper they were assaulted by many guerrillas trying to prevent them to seize the tanker. Once the area cleared and helicopters on-site Fireteam hooked-up transport cables to the tanker so it can lift it, escort the airlift to the other side of the trainyard where a train is waiting to extract the tanker. Once the tanker connected to the main engine Fireteam had to cover the departing train from incoming hostiles and evacuate the area when done. Mission Accomplished.

Stolen Goods

"A close ally, and source of funding, had an extremely valuable heirloom stolen. The thief in question was killed in a train accident attempting to flee the region. This might seem outside our scope, but every once in a while we've got to keep the VIPs happy. If we're lucky, the heirloom was in the crash and this will be a very short mission."
Zeus from Predator: Hunting Grounds.

In Stolen Goods, the Fireteam's objective is to retrieve a stolen heirloom for an OWLF valuable ally. As the thief was in a train that brutally crashed, Fireteam's first move is to investigate the trainwreck site, they dig in the rumbles in hope to find what they were looking for but unfortunately they discovered that someone passed before them. So they search the area and stumble on a group of guerrillas and swipe them out and found on one of them the pouch containing the heirloom but empty, they deduced that it was brought back to their camp. Once at the camp they clean it from hostile presence and found a seal armored crate probably containing the heirloom and place a breaching charge on the lid, for some reasons a full squad of guerrillas storms the camp and were disposed off until the charge detonate opening the crate, Fireteam secure the heirloom and evacuate the area. Mission Accomplished.

Suspicious Cargo

"Stargazer has managed to secure a rera piece of tech that will be of significant benefit to their research. We've got a short window to secure this tech for ourselves. Intel is light in this one, so we'll be figuring this one out as we go. Good luck."
Zeus from Predator: Hunting Grounds.

In Suspicious Cargo, the Fireteam's objective is to secure a rare piece of tech acquired by Stargazer. As there are chance that the tech being tracked, Fireteam place a mobile satcom on a cliff in the vicinity of the trainyard being able to locate local signals. While the satcom doing its job, Fireteam were assaulted by hostiles having detected the satcom signal, after they eliminate hostiles satcom triangulate the position of the users monitoring the tech and the crate containing it in the trainyard storage area. Once the operatives guarding the crate dead, Fireteam seize on one of their corpse security tokens able to neutralize the crate's countermeasures but it took some time to unlock gathering even more hostiles on their position, once unlock Fireteam grab the piece of tech and hurries to the extraction point. Mission Accomplished.

The Popular Crowd

"Three high-ranking Stargazer operatives have been moving through the area completing ops with a concerning success rate. Our intel on the three is spotty, but we do know they've employed extreme and violent methods to carry out Stargazer's agenda. We've already lost two teams in pursuit of these targets, so, to be clear, this is not to be taken lightly. Eliminate the targets by any means necessary."
Zeus from Predator: Hunting Grounds.

In The Popular Crowd, the Fireteam's objective is to eliminate three high ranking Stargazer operatives. The first one was located in a trainyard, once on site they disposed of the first one but Fireteam's attention was drawed by a cardboard box, they open it and discover a bomb inside. They managed to get off the blast radius and realize that the first operative acted as a bait which means that Stargazer is aware of their presence, to find out the location of the two others they hacked into camera and track the signal to a drug camp in the jungle. Arrived at the drug camp they found the second one and take it down but unfortunately the last one barricaded himself in a building which forced Fireteam to breach the door with C4, while waiting for the charge to detonate Fireteam had to hold several enemy waves. Once the door blown up the killed the last operative, confirm the identity of all three target to assure they weren't body doubles and evacuate the area. Mission Accomplished.

The Traitor

"One of our agents has defected to Stargazer, taking a substantial amount of sensitive information with him. We tracked the agent down to a Stargazer facility, but now he's out of pocket. Your orders are to deploy into the area and track down the traitor before he can be debriefed. Use of lethal force is authorized."
Zeus from Predator: Hunting Grounds.

In The Traitor, the Fireteam's objective is to eliminate a rogue OWLF operative that defected to Stargazer with sensitive informations. They triangulate the traitor's last position in a trainyard, but he barricade himself in a building with a Stargazer escort leaving no choice to Fireteam to breach the door with C4. Waiting for the door to be blown they had to repel several wave of enemies protecting the traitor, once the door blown up they eliminate the rogue operative and take back all intels he stole and destroy their servers to hit them hard. To teach them a harder lesson they reached a Stargazer camp with access to their network, once on-site they access a computer to adjust a bypass key and plug them on one of their satellite dish allowing a full access but this tripped security protocols and gather hostiles on their location. Unfortunately during the process one of their generators broke down forcing Fireteam to reboot it and relaunch the bypass until it was finish, once done they had to reach the EZ and evacuate. Mission Accomplished.

Excavation Map

Complete Cutoff

"A large Stargazer installation has been discovered. We're not sure why they picked this location, but with tensions high in the area, the government has asked us to weaken their position so conventional forces can knock them out. Your orders are simple, Voodoo. Go loud."
Zeus from Predator: Hunting Grounds.

In Complete Cutoff, the Fireteam's objective is to weaken Stargazer's operation in the area. In order to do this they have to reach a Stargazer operated base, dispose of their techicians, stealing their hard drives, destroy all their computers, their long range communication antennas and wreck their server room. Their last task is the clear their command center, however as it needs biometrics to enter they were forced to plant a breach charge on the door, after disposing of incoming enemies they kill the base's commanding officer and his guards, secure major intels and ultimately get exfiltrated. Mission accomplished.

Compromised Safety

"A Stargazer captain has intel on a number of VIP's friendly to our operation. Given the nature of the intel, it's likely that Stargazer plans to blackmail these individuals, which leaves us vulnerable. So, this is a black bag operation: Eliminate the Stargazer captain, obtain his safe credentials, and destroy the intel."
Zeus from Predator: Hunting Grounds.

In Compromised Safety, the Fireteam's objective is to retrieve sensitive intels on OWLF sympathizers detained by Stargazer and destroy them. Fireteam managed to track down a Stargazer captain that possess the credentials to the safe where the intels are located near the archeological site in a cavern, once eliminated they seized his credentials and locate the safe in the same cavern. However when Fireteam tried to open the safe they found out that the safe also need biometrical scans to open, they heard from Zeus that according to Technical if they cut the power to the safe they could bypass it, but once the generators powering the safe were destroyed they realized that the safe is now time locked. They triggered the time lock by entering the password once again and had to fight several waves of enemies alerting by the power cut until the safe unlocks, once open they destroyed the intels and proceed to evacuate. Mission accomplished.

Discovery

"New has reached us that Stargazer has successfully secured a Predator body. After some consideration, we decided that attempting to remove the body would prove too risky. Our plans are to infiltrate, track down, and destroy any evidence of its existence. Before we do, let's make sure we secure as much related research data and objects as possible."
Zeus from Predator: Hunting Grounds.

In Discovery, the Fireteam's objective is to destroy a Predator body acquired by Stargazer. Fireteam's first move was to reach a dig camp and eliminate all resistance, once done they proceed to force their way into a building, then again kill everyone inside and access their computer to locate the Predator corpse. Hopefully they triagulate its location to one of Stargazer PMC camp, once on site they searched and eliminate the captain in charge to seize his passcodes to open the research facility door and eliminate everyone inside. Once the calm get back, they seize Stargazer's research datas, take a picture of the Predator body and ultimately put a detonation charge inside the body to prevent Stargazer to study Predator biology. However the calm was short lived at once the charge planted Stargazer's operatives storm the camp to prevent Fireteam to destroy their researches but they ultimately failed and once the body destroyed Fireteam evacuate the area. Mission accomplished.

Hide-And-Seek

"Stargazer is paying a particulary violent drug lord to destabilize the region by flooding it with cheap narcotics. If we don't intervene, we're looking at a full blown economic collapse. If Stargazer's play relies on the drug lord, then we take him off the board."
Zeus from Predator: Hunting Grounds.

In Hide-And-Seek, the Fireteam's objective is to assassinate a drug lord hired by Stargazer to destabilized the region. Once Fireteam arrived at the dig camp, they kill the Drug Lord only to realize after verifing the kill that it was only a body double, after some investigation in the camp they found out intels about the location of the real Drug Lord, they headed to the archeological site in a cavern but he is nowhere to be found. The only way found by Fireteam to trigger him was to destroy several drug crates to piss him off, which works so they could eliminate him. Once dead Fireteam snoop his his computer, however connecting in his computer without authorization trigger an alarm that gather unwanted company, they then find out that he stashed some goodies like documents and gold that he didn't want Stargazer to know about, as a dead man have no need for all of this Fireteam proceed to recover his stash and leave the area. Mission accomplished.

Jump Drive

"A mysterious signature hit one of our long range scanners recently. We have reason to believe Stargazer has secured a very part to a Predator ship judging by the signal strange strenght. I don't know how they got this thing, but we need to go in and get it before they can do anything substantial. Intel was able to get a general location, but you will need to do a majority of the tracking for this object on the ground. Get in there, start satcom syncing, and find out where they are hiding it."
Zeus from Predator: Hunting Grounds.

In Jump Drive, the Fireteam's objective is to steal a part of a Predator ship secured by Stargazer. As OWLF managed only to give a vague location of the ship part, Fireteam has to do the remaining from the ground, their first task is to locate a secure satcoms. Once the first located near one of Stargazer PMC camp, they insert a special USB drive to sync the first location and fight several waves of enemies waiting for it, once the first location synced and take back the USB drive and begin to search for the second satcom. They located the second near the entrance of an underground excavation site and repeat the process unfortunately a power cut invite to the party and forced Fireteam to restart generators and reactivate the satcom allowing them to precisely locate the crate containing the ship part. However as the crate is sealed they have to force it open planting a breaching charge, while waiting for the detonation Fireteam was assaulted by several Stargazer operatives trying to prevent them to steal their price but they ultimately failed as once the crate open Fireteam grab the ship part and evacuate the area. Mission accomplished.

Shifty Business

"A guerrilla group found an investor willing to pay them in gold bars. While the market fluctuates, that gold is still incredibly valuable. That payment is en route, but we're aware of a checkpoint they'll be hitting beforehand where we can swap the bars for fakes. If we do this right, it will look like a double-cross and no matter who comes out on top, we win."
Zeus from Predator: Hunting Grounds.

In Shifty Business, the Fireteam's objective is to intercept a gold shipment from the guerrillas to an investor and swap them with fake ones. Fireteam's first move is to locate the said shipment, that lead them into an underground archeological dig site. They found the crates, unfortunately they cannot be open manually, they need to be remotely open by a computer. Once found they launch an encryption process to brute force the opening but this gather unwanted attention on them, once the hostiles dealt with and the crates unlocked they open the crates and seize the real gold bars. They them proceed to an archeological camp to plant the fake bar, first they have to give access to their terminal to Zeus so he can redirect the shipping schedule from the camp, however it tooks longer than thought and an unexpected guerrilla patrol shows. Once all enemies down Fireteam place the fake gold bars in the crate and seal it off until a Stargazer captain and his guard invite itself to party. They had to be eliminated for not foiling their plan, after a fierce fight the captain and his escort get killed and Fireteam evacuate the area. Mission accomplished.

Sky Torch

"Guerrilas contracted through Stargazer have established a foothold in the region. We'd like to use this opportunity to let Stargazer know we're to be fucked with. Technical has been itching to test a weapons platform they've recently placed in orbit. The targeting is still off, so we'll want to access on site transmitters to get a fix on our target. Should be fun though."
Zeus from Predator: Hunting Grounds.

In Sky Torch, the Fireteam's objective is to test an OWLF orbital weapon platform on a Stargazer operation, but as the targeting system is still offline Fireteam will have to improvise with materiel on site. Firstly they had to reach their main base and search for an online satellite and give access to Zeus, however to access the satellite is locked-down and only the camp administrator have the access, once found they kill the admin and took his security codes to take control of the satellite. Zeus have to sync the satellite but as Fireteam was a little too loud it gather some unwanted attention, once everyone dead and Zeus given full access they planted a homing beacon on Stargazer's mobile command center, they had to fight off incoming enemies while the satellite align with the target and unleash hell on their MCC while Fireteam evacuate. Mission Accomplished.

The Ancients

"We just got wind of a rather large discovery from a Stargazer excavation site. I don't think they really know what they've found, but we have reason to believe it contains some extremely valuable alien technology. Although some may just be human artifacts, the intel we are working with correlates with a possible ancient encounter with Predators. Voodoo, you need to get on site, find out where this discovery is, and take these items for our research."
Zeus from Predator: Hunting Grounds.

In The Ancients, the Fireteam's objective is to infiltrate a Stargazer excavation site and stole whatever they have discovered. Immediately after landing Fireteam ran to the dig camp, find the excavation notes and send them to Zeus. They found a computer from which they could upload the datas but unfortunately the computer is locked and trying to access trigger an alarm that gather unwanted attention on them, after all hostiles dead they found the computer codes on their captain and could sent everything to Zeus. Once done Zeus gave Fireteam the location of an underground excavation site nearby and learn that Stargazer have been unable to unearth the tech, once arrived at the excavation camp they managed to locate a secret door behind a statue rigged with explosives, they arm the explosives and had to fight incoming hostiles alerted by the sudden activation of explosives. Once the charges detonated the statue heavily fall to the ground revealing a cache behind with ancient human and Predator artifacts, Fireteam packed everything they found and evacuate the area. Mission accomplished.

The Burning Notice

"Normally, narcotics wouldn't be on our radar, but we've been receiving troubling intel on a number of unidentified substances being trafficked in the area. The sample we've recovered have dangerous chemical compositions with unknown effects for purposes we don't yet understand. Your orders are to gather any and all intel on their formulas and then destroy them and the latest shipment of narcotics."
Zeus from Predator: Hunting Grounds.

In The Burning Notice, the Fireteam's objective is to gather, identify and destroy an unknown type of drug. Fireteam proceed to a dig camp and eliminate all resistance, once the camp secure they gather all intels on the drug recipes and erase the digital formulas from their database, however this triggered an intrusion alarm gathered unwanted attention. After the recipe was erased they found in the database that a drug shipment was purchased and wait for its buyer near the archeological site in a cavern. After finding the drug shipment, Fireteam will assure that the buyer will never receive his order by setting the drug bricks on fire, they had to keep enemies at bay until the whole shipment turn into ashes and evacuate the area. Mission accomplished.

The Cache

"With the increased amount of Predator appearances on earth, Stargazer has begun to get their hands on some extremely valuable pieces of tech. While we don't know the full extent of their plans, we know it relates to researching hybrid weaponry for the black market. We need to get in there and take back everything they found. That way we can thwart their efforts and make sure our scientists can keep building our prototypes. The last thing we want is Stargazer bringing illegal weaponry to the highest bidder..."
Zeus from Predator: Hunting Grounds.

In The Cache, the Fireteam's objective is to seize Stargazer owned Predator technology and prevent them to develop hybrid technology and sell it to the highest bidder. Fireteam's first move is to invest one of Stargazer's camp and place jammers all around to prevent to raise the alarm, once done they proceed to look out for any intels involving Predator tech. They managed to find a crate with the said technology inside they input a code to open it but had to face again Stargazer's time lock and a returning patrol, once the hostiles dealt with and the crate open they seize the Predator technology and an inventory sheet revealing the presence of another grasp of Pred tech which led them to an underground dig site where they had to eliminate the a Stargazer captain and grab his dossier to locate the last part of technology. Once all pieces of tech retrieved they had to reach back the surface placing their loot in a crate for airlift, seal it, defend it against waves of enemies until the chopper arrive, hook the line and evacuate the area. Mission accomplished.

Total Interference

"One of our surveillance sites has, essentially, gone dark. We're receiving a signal from the site, but the quality is down to 15%. We don't have eyes down there, so we're dispatching your team in case the worst case scenario is in play. Find out what's wrong and sort it out."
Zeus from Predator: Hunting Grounds.

In Total Interference,the Fireteam's objective is to investigate one of their surveillance site that gone dark. When Fireteam reached the camp they lost contact with Zeus and discover several jammers scattered across the site. Once destroyed they managed to reach Zeus back that order them to connect him to a terminal to see what's going on, while Zeus was searching Fireteam was assaulted by Stargazer operatives, in the end Zeus found nothing that explain the interference on the terminal and guessed that Stargazer either so he redirect Fireteam to an archeological site. Once on-site they dispose of a group of Stargazer elites soldiers, they again lost contact with Zeus and discover an alien jamming device that was investigate by Stargazer too. They placed it in a containment box, nullifying the effect of the jammer and brought back contact with Zeus, he asked Fireteam to hold back Stargazer mens a few minutes to be sure that the device won't bring the chopper down if brought back, once Technical gave its green light Fireteam grab the containment box and get exfiltrated. Mission Accomplished.

Unauthorized Transport

"Stargazer is moving weapons to support a local coup. Whatever interests they may have in supporting this operation is unknown. However, any Stargazer intervention in government affairs is cause for action. Your orders are to ascertain the scope of the shipment and then blow it to hell."
Zeus from Predator: Hunting Grounds.

In Unauthorized Transport, the Fireteam's objective is to destroy a weapon shipment sent by Stargazer to guerrilla to support a local coup. Once arrived on site, Fireteam had to reach a Stargazer base in order to find out what kind of weapons they supply. In the base they penetrate inside a conex, searching for weapons and took photos, however this is not what they looking for then after breaking inside another conex and found nothing they decided to search intels on the possible location of the weapon shipment until realizing that the crates were already loaded on a truck. Once the truck located, they disposed of the driver and his escort and planted a beacon for an UAV strike, they repel several waves of enemies until the truck was blast off and evacuate the area. Mission accomplished.

Overgrowth Map

Brilliance Among Ruin

"After the recent military coup, a number of important cultural artifacts were reported stolen by the new acting government. To avoid embarrassment, they want these artifacts returned by any means necessary. A buyer from the old regime has been identified, so we need to recover these artifacts ASAP."
Zeus from Predator: Hunting Grounds.

In Brilliance Among Ruin, the Fireteam's objective is to retrieve cultural artifacts that were stolen before a coup d'état. After Zeus and the new regime located a buyer from the old regime, Fireteam was sent to intercept the artifacts and interrupt the transaction. Once on-site they disposed of all present hostiles and retrieved the majority of the artifacts still in the museum crates, however the attack of his camp come to the ears of the relics dealer and somewhat pissed him off as he charged Fireteam alongside two of his lieutenants. After the dealer and his men dead, Fireteam found intels on his body about the remaining relics that were sealed for shipment in the ruins of an old temple, but once located they couldn't use explosives to open the crate without risking to damage the artifacts so they used put a beacon on the crate to call an airlift. However the active beacon gathered unwanted attention, forcing Fireteam to repel several assaults to protect the crate until the chopper arrive and hook a winching line to the sealed crate allowing the helicopter to get away with it, once out of danger Fireteam called for an evac and leave the area. Mission accomplished.

Bug in the System

"We've been tracking members of former intelligence project "Stargazer" and intel suggests they're working to link local bases to their gloabl network. We have a short window to upload malware onto that network and create a backdoor into their system. Before that window closes, your team must establish terminal access, disable countermeasures, and confirm the upload is complete."
Zeus from Predator: Hunting Grounds.

In Bug in the System, the Fireteam's objective is to upload a malware into Stargazer's network. To proceed they have to reach a Stargazer military and secure a terminal, once on-site and all threats eliminated they connect Zeus to the said terminal but the connection was lost due to a power surge which forced Fireteam to reboot the three solar generators to restore the power under the fire of incoming enemies and reconnect Zeus to their network. After being connected Zeus ordered Fireteam to reach Stargazer's river camp to disable their firewall by destroying the server blades, once the countermeasures down Fireteam rush to Stargazer's satcom to upload the malware. However the unauthorized connection to their satcom trigger an alarm that will summon many hostiles, Fireteam had to deal with them waiting the malware to be uploaded once done they proceed to evacuate. Mission accomplished.

Dirty Water

"Civilians at the river's mouth have reported symptoms that mirror those of a military-grade neurotoxin reported missing by disavowed project "Stargazer". Obtain water samples upriver and exploit local assets to confirm the source of the contamination. Recon drones have identified two camps with possible manufacturing capabilities. Utilize the camp facilities to analyze your samples. Once confirmed, stop any further contamination and eliminate all responsible parties."
Zeus from Predator: Hunting Grounds.

In Dirty Water, the Fireteam's objective is to determine the source of the river contamination and disable it if needed. Once Fireteam arrived at the river mouth they took samples of the contaminated water to determine what they are dealing with, once all samples taken they rendez-vous to camp near the river where they should find equipment to test the water and dispose of all hostiles present on site. However once they start the test more hostiles invite themselves to the party, they have to deal with incoming enemies waiting the test to finish and confirm the presence of a military-grade neurotoxin, they then have to head up the river to find the source of the contamination. They found a suspicious blue hose spitting its poison in the river, hey follow up the hose to its source finding a tanker truck filled with the said neurotoxin, they were attacked while they were shutting off the poison flux and learn through a nearby manifest that another similar truck and the neurotoxin supplier were present on site. Once the second tanker truck dealt with, they set off the chase of the middleman supplying the poison, once they found him they brought an end to his wrongdoing, confirm the kill and evacuate. Mission accomplished.

Drug Blaze

"Normally, narcotics wouldn't be on our radar, but we've been receiving troubling intel on a number of unidentified substances being trafficked in the area. The sample we've recovered have dangerous chemical compositions with unknown effects for purposes we don't yet understand. Your orders are to gather any and all intel on their formulas and then destroy them and the latest shipment of narcotics."
Zeus from Predator: Hunting Grounds.

In Drug Blaze, the Fireteam's objective is to gather, identify and a destroy an unknown drug. Fireteam proceed to the drug camp and eliminate all resistance, once the camp secure they gather all intels on the drug recipes and erase the digital formulas from their database, however it triggered an intrusion alarm gathered unwanted attention. After the recipe was erased they found in the database that a drug shipment was purchased and wait for its buyer in the temple ruins. After finding the drug shipment, Fireteam will assure that the buyer will never receive his order by setting the drug bricks on fire, they had to keep enemies at bay until the whole shipment turn into ashes and evacuate the area. Mission accomplished.

Exposure

"We've received intel that suggests Stargazer has established itself as a data broker for various cartels, guerrilla factions, and other paramilitary groups. We're sending you in to download evidence off their equipment so we can out them for what they really are."
Zeus from Predator: Hunting Grounds.

In Exposure, the Fireteam's objective is to steal intels from Stargazer database and expose them to the world. Fireteam fight its way to Stargazer's river camp where they found a computer linked to their database, plug an USB drive into and start downloading intels but as the connection wasn't secure it draws unwanted attention. While they took care of Stargazer's operatives, the files download was complete but after they retrieved the USB they realized that what they retrieved was far more than they expected and judging by the size of intels, they would need a satcom for transfer. Zeus managed to locate a Stargazer mobile command center that they could use to transfert what they found to OWLF servers but the transfert was blocked by several jammers that were quickly destroyed, however the unauthorized use of their MCC trigger several alarms that gathers Stargazer reinforcement that were dealt with during the transfert. Fireteam ultimately retrieve the USB, leaving Stargazer with no information on what have been taken and making them believe that their entire database could have been compromised and took the chopper back home. Mission accomplished.

Fractured Bloodline

"A valuable Stargazer operative has gone dark. Intel has his last known whereabouts somewhere in this valley. With such a low profile, hunting him down would be impractical. Instead, we're going to make him come to us. Everyone has pressure points. We've found something important to him, so all we have to do is squeeze."
Zeus from Predator: Hunting Grounds.

In Fractured Bloodline, the Fireteam's objective is to eliminate a Stargazer operative. But as the man went off the grid and is very cautious, the Fireteam had to get him out of hiding, Zeus inform them that the target's brother train Guerrillas in a nearby military camp. However once on site the brother locked himself in a building forcing Fireteam to locate spare keys, they eliminate him, take a photo of his corpse and put it on their network to lure him out which worked perfectly fine. While the operative was on his way with his squad, the Fireteam had to holdout some enemies that were alerted by the sudden upload and finally dispose of the Operative and his team, took a photo to confirm the kill and finally evacuate the area. Mission accomplished.

Fuel Cutoff

"Guerrilla forces are buying massive fuel shipments from an elusive black market contact. We're sending you in to find the fuel stores and destroy them. This should disrupt operations in the area for the foreseeable future. Once the fuel has been dealt with, find the black market operative and take them off the board."
Zeus from Predator: Hunting Grounds.

In Fuel Cutoff, the Fireteam's objective is to destroy a guerrilla fuel supply. Fireteam reach their objective to the guerrilla river camp, after securing the camp they search for intels about the right fuel tank and their dealer, once done they locate an explosive device to plant it on the fuel tank. While waiting for the detonation they had to fight enemies investigating the contact loss with the camp, after the fuel tank wasted they located the fuel dealer in a nearby military camp and kill him, once the kill confirmed they proceed to evacuate the zone. Mission accomplished.

Safe and Sorry

"A Stargazer captain has intel on a number of VIP's friendly to our operation. Given the nature of the intel, it's likely that Stargazer plans to blackmail these individuals, which leaves us vulnerable. So, this is a black bag operation: Eliminate the Stargazer captain, obtain his safe credentials, and destroy the intel."
Zeus from Predator: Hunting Grounds.

In Safe and Sorry, the Fireteam's objective is to retrieve sensitive intels on OWLF sympathizers detained by Stargazer and destroy them. Fireteam managed to track down a Stargazer captain that possess the credentials to safe where the intels are located near the river temple, once eliminated they seized his credentials and head to Stargazer's military base where the safe is located. However when the Fireteam tried to open the safe they found out that the safe also need biometrical scans to open, they heard from Zeus that according to Technical if they cut the power to the safe they could bypass it, but once the generators powering the safe were destroyed they realized that the safe is now time locked. They triggered the time lock by entering the password once again and had to fight several waves of enemies until the safe unlocks, once open they destroyed the intels and proceed to evacuate. Mission accomplished.

Solar Sabotage

"Guerrillas in the area have received substantial financial backing in order to build an expensive solar power network. Our techs have uncovered a fatal flaw in the power system that could allow us to turn it into a very expensive hunk of scrap. Exploiting this flaw correctly will permanently brick the entire system, so let's do this one by the numbers."
Zeus from Predator: Hunting Grounds.

In Solar Sabotage, the Fireteam's objective is to destroy a guerrilla solar panel network. Arrived in the guerrilla river camp and eliminate all hostiles, Zeus inform Fireteam that they have to expose an exploit in their solar power network in order to destroy it. First they have to install scanners on solar panel substations junctions and launch a system scan to locate the exploit, however this trigger the network alarms forcing Fireteam to fight wave of enemies until the analysis is complete. The analysis revealed that they have to destroy three solar generators to expose the exploit, once done the exploit became vulnerable allowing Overwatch to trigger an electric surge, they allow Fireteam to reach a vantage point to enjoy the show and trigger the surge blowing up all solar panels, they finally reach the exfiltration point and evacuate. Mission accomplished.

The Drug Lord

"Stargazer is paying a particulary violent drug lord to destabilize the region by flooding it with cheap narcotics. If we don't intervene, we're looking at a full blown economic collapse. If Stargazer's play relies on the drug lord, then we take him off the board."
Zeus from Predator: Hunting Grounds.

In The Drug Lord, the Fireteam's objective is to assassinate a drug lord hired by Stargazer to destabilized the region. Once Fireteam arrived at the drug camp, they kill the Drug Lord only to realize after verifing the kill that it was a body double, after some investigation in the camp they found out intels with the location of the real Drug Lord, they headed to their river camp but he barricaded himself in a building with his personal guard. The only way found by Fireteam to make him leave his hideout was to destroy several drug crates to piss him off, which works so they could eliminate him. Once dead Fireteam snoop his the Drug Lord's computer, however by connecting in his computer without authorization trigger an alarm that gather unwanted company, they then find out that he stashed some goodies like documents and gold that he didn't want Stargazer to know about, Fireteam proceed to recover his stash and leave the area. Mission accomplished.

Toxic

"To find out where these drugs are going and identify the buyers, we need to map the drug trafficking network in real time. We're sending you in with dummy bricks containing GPS beacons. Swap the real bricks with trackers, then get out."
Zeus from Predator: Hunting Grounds.

In Toxic, the Fireteam's objective is originally to identify and map a drug trafficking network. For this Fireteam had to replace real drug bricks with fake ones fit with a tracking device, once arrived at the camp they eliminate all resistance and swap the drug bricks. However when they prepared to evacuate Zeus put them on stand by indicating that their hatmat sensors detected some chemicals with concerning compostion, once the chemical found Fireteam took a sample and analyse it with equipment from the drug dealers, during the analyse they had to fight some incoming guerrillas. After they found out that the chemical is extremely volatile, Technical elaborate a neutralizer that can be make from relatively common elements, once they found everything they manages to create the said neutralizer and dump it in the chemical barrels to stabilize it but unfortunately "stabilize" was a relative term as the chemical is still explosive so the best option is to destroy the remaining barrels and finally evacuate. Mission accomplished.

Weapon Destruction

"Intel suggests a shipment of advanced weaponry is being shipped from a remote guerrilla camp. We're not sure why, but our money's on using the guerrilla camps to avoid suspicion while they find a buyer. We don't know who procured the weapons or who's buying them, but nothing good can come from it."
Zeus from Predator: Hunting Grounds.

In Weapon Destruction, the Fireteam's objective is to destroy some weapon shipments. To do so, the Fireteam had to infiltrate a guerrilla military camp, find a computer to locate the weapon manifest, hold their position until Zeus access the manifest and locate the weapon crates. However as the crates are heavily armored, Fireteam had to put a transponder on each crate to call a drone for an airstrike, protect the aiming devices until both crates are destroyed and finally evacuate the area. Mission accomplished.

Recordings

Different recordings can be acquired in the main game that expand the Predator lore, they are divided in two types: OWLF Recordings and Dutch's Tapes. The firsts are collectibles found randomly on the map while the laters are unlocked by raising levels.

Merchandising

A tie-in prequel novel, Predator: Stalking Shadows, was written by James A. Moore and Mark Morris to accompany the game.

DLC

IllFonic recently announced the first of their paid DLC plans for Hunting Grounds: the return of Dutch Schaefer.[3][4]

Trivia

  • As previously stated, Hunting Grounds will be the first Predator video game produced for home gaming systems since Predator: Concrete Jungle, released on PlayStation 2 and Xbox in 2005, some 15 years previously. Since that time, the only Predator games made have been mobile titles, although the Predator has featured in several Alien vs. Predator games, as well as making "guest" appearances in games such as Call of Duty: Ghosts, Mortal Kombat X and Tom Clancy's Ghost Recon Wildlands.
  • The development of Predator VR was first leaked around the announcement of Hunting Grounds, leading to rumors that the two could be connected as PlayStation 4 exclusives. However, Predator VR was subsequently confirmed to be a separate product.
  • This is the first video game to prominently feature female Predators. Female Predators have, however, appeared several times before in other media (except films).
  • NECA had a promo code for the alpha predator skin which was included with the first run of the alpha predator action figure
  • The Excavation map added with the 2.05 patch contains twelve missions, seven of them are carbon copy of missions other maps, the objectives are the same and some even have the same dialogues than the copied mission.
    • Complete Cutoff is a copy of the mission Pulling Plugs from the Backwater map.
    • Unauthorized Transport is a copy of the mission Weapons Truck from the Backwater map.
    • Sky Torch is a copy of the mission Fire From the Heavens from the Derailed map.
    • Total Interference is a copy of the mission Jammed Up from the Derailed map.
    • Compromised Safety is a copy of the mission Safe and Sorry from the Derailed map.
    • Hide-And-Seek is a copy of the mission The Drug Lord from the Derailed map.
    • The Burning Notice is a copy of the mission Drug Blaze from the Derailed map.


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