Aliens: Colonial Marines was a cancelled 2002 first-person shooter video game that was to be published by Electronic Arts for the PlayStation 2. It bears no relation to the identically-named 2013 video game Aliens: Colonial Marines, beyond the general concept of combat between Colonial Marines and Xenomorphs.
The game was originally announced by Electronic Arts in May, 2001,[1] but was officially cancelled in October 2002 for unknown reasons. However, several sources allude to technical issues being the main reason, with the beta at E3 2001 apparently running at a slow frame-rate.[2]
The game detailed the story of a squad of marines being sent out to investigate the disappearance of 2nd Battalion Bravo Team. Players would control the commanding officer Lt. Nakamuri who could command up to 4 marines (from a pool of 12), all of which had their own personalities and skills.[3] Survivors of Xenomorph attacks could also be recruited into the squad.[2]
An interesting game mechanic was the concept of a Xenomorph kidnapping one of your squadmates. Players could then partake in a side-mission to rescue the kidnapped marine before they were impregnated by a Facehugger.[3]
The game was to have been separated into three main acts, which are all consisted of roughly seven levels. The first act was set on the USS Sulaco, with a scavenger ship having docked it prior to the marines arrival; marines would have fought both scavengers and Xenomorphs alike. A chase across the ship with a Queen was to have been featured early on in the game.[2] The final act supposedly took place on Xenomorph Prime.[3]
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- ↑ "AVPGalaxy - Aliens: Colonial Marines (EA) (2002)". Retrieved on 2013-03-14.
- ↑ 2.0 2.1 2.2 "E3 2001: First Impressions of Aliens Colonial Marines".
- ↑ 3.0 3.1 3.2 "Aliens: Colonial Marines Preview".